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So, Onslaught's a nice addition, what's next...?

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    #31
    I always thought about...

    If you've ever played ONP for UT you would know it takes some time to finish. Now I use to play it with mates online and we would finish it in a few hours because there was 8 of us and since 1 was admin we could overdo it. But I always thought of making a map the size of the whole ONP game and put a flag on each end and see how fun it would be and how it would turn out with 32 players on it but UT was old before I got to it.

    Anyone else think this might be fun?

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      #32
      Originally posted by swirlymonkey
      what's the diff??
      20 something relics (in creeper mode, really well balanced..normal RealCTF uses just 4) Beamer (translocator is a crappy attempt to copy it's function), loads of gameplay tweaks which is balanced so much better than UT CTF is.
      That's not a lot of changes and it would make UT CTF so much better imo...It's sad that the UT2 version of RealCTF got canned

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