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How is EAX implemented. Is it per map or an engine thing that is inherited

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    #16
    Originally posted by PointlesS
    eax effects is set in the map's zone properties under ZoneSound...from there you pick the effect you want that zone to have...there's quite a few of them
    Yes, this must be correct. Back when Creative offered the EAX enhancement package for UT99, they were offered for certain maps only.

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