when certain features etc.. are used in map. I'm just curious how EAX is integrated into the game.
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How is EAX implemented. Is it per map or an engine thing that is inherited
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Originally posted by PointlesS
eax effects is set in the map's zone properties under ZoneSound...from there you pick the effect you want that zone to have...there's quite a few of them...as for what version of eax ut2k4 uses I would think it'd use eax 3...
Do most mappers bother to use these features? CBP quality maps i mean?
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