I have just noticed that when you stand on the edge of solids, you cannot double-jump. Is this intentional? If so, does anyone know the reason??!
The upward/downward velocity physics are also really odd. I never even played UT2003 enough to use boost-dodge, but from what I hear it sounds more realistic and doesnt ignore your speed.
The upward/downward velocity physics are also really odd. I never even played UT2003 enough to use boost-dodge, but from what I hear it sounds more realistic and doesnt ignore your speed.
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