Originally posted by Buffy Summers
The problem is that while this might be valid for Onslaught or Assault (or even CTF and TDM sometimes) on pubs, it greatly upsets the balance in clanwars where you, atleast in TDM, don't camp by hiding.
The end result on maps like Deck17 is just that the sniper is clearly inferior to other weapons. If I have shock I much prefer to use primary-shock than sniper (twice the ROF, 45 in damage compared to 60 for sniper, push-backs). And if the enemy gets close, you can combo OR switch to flak or rl.
The problem is that while this might be valid for Onslaught or Assault (or even CTF and TDM sometimes) on pubs, it greatly upsets the balance in clanwars where you, atleast in TDM, don't camp by hiding.
The end result on maps like Deck17 is just that the sniper is clearly inferior to other weapons. If I have shock I much prefer to use primary-shock than sniper (twice the ROF, 45 in damage compared to 60 for sniper, push-backs). And if the enemy gets close, you can combo OR switch to flak or rl.
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