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Is it possible to run local mutators?

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    Is it possible to run local mutators?

    Simple question, is it possible to run local mutators when playing online?

    For instance, can you keep a personal log of your games (to be parsed with utDBI, or maybe rearrange / change the HUD? (It would be nice if you could have a small clock showing the real-world time somewhere

    #2
    okay first off this creates to problems one it is asking for a hacking tool lets say some dumbell creates a local mutator that is aimbot this would be to hard to code in a way that wont be abused tho it would be nice to have local time as part of your hud

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      #3
      The only potential local mutator I can think of would be custom crosshairs having proper names shown in the Weapons tab
      Reason I say that is the way things are looking, a .U and a .Ucl need to be coded for it to work correctly

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        #4
        Originally posted by jasonmball
        okay first off this creates to problems one it is asking for a hacking tool lets say some dumbell creates a local mutator that is aimbot this would be to hard to code in a way that wont be abused tho it would be nice to have local time as part of your hud
        Ofcourse this is a possibility, and probably the reason that a local mutator (or script, or whatever) isn't possible, but it might just be that simplified things like modifying the HUD or writing log events (seeing that they could be restricted in the UT codebase to not give you an unfair advantage)

        But, its probably not possible .. just wanted to ask.

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