Its ok... but it has severe overuse on static meshes.
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Absolutely Awesome ONS map (ONS-Icebo2)
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Originally posted by Xabora
Its ok... but it has severe overuse on static meshes.
1. He has his own very nice crystal meshes
2. The mesh use is integral to the theme and style of the map
It would not have nearly the same effect if he just made a cave or terrain like area, with crystals sticking out of the ground here or there. This way its like a crystal palace, as I said they go to his vision and theme.
Xabora, which custom map do you think is better. This is THE BEST custom map thus far.
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There are a good bunch of excellent maps for ONS here
http://forums.unrealplayground.com/f...play.php?f=128
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Originally posted by Railgunner
There are a good bunch of excellent maps for ONS here
http://forums.unrealplayground.com/f...play.php?f=128
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I don't know. I just tried it out and it has choke points that are really easy to flood with fire. I would say the map may be one of those that will last forever until one side just gives up in frustration.
It is a very pretty map but I think a little more work should have been made to allow more ways to enter each node and core.
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i completed this map but still needs the path for the vehicles so the bots can fly the raptors, its completly in the air, the only way to get around is FLYING, and yes theres plenty of raptors to go around.
im a NOOBLAR with the editor so...
EDIT: u can DL the beta version here ---> ONS-RaptorAssault
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