Last level til you unlock the finals and the bots are simply insane on this level.
The bot ability to see your teams ships without fail makes the player team take longer to take down the shield generators and to get docked than the bot team.
Then once you are docked..the bots with their inherent ability to track players that are inside the visible area of the next zone beyond a zone portal makes it insanely hard to get anything done because the bots know you're coming around a corner before you know they're there.
AS-Mothership is a great level, don't get me wrong...but because of the Bot AI...it highly overbalances the entire map towards the bot team.
The biggest problem is the ship visibility. If you could feasibly balance that in some way so the shield generator side of the mission was more balanced, the bots tracking targets beyond zone portals I could live with.
The bot ability to see your teams ships without fail makes the player team take longer to take down the shield generators and to get docked than the bot team.
Then once you are docked..the bots with their inherent ability to track players that are inside the visible area of the next zone beyond a zone portal makes it insanely hard to get anything done because the bots know you're coming around a corner before you know they're there.
AS-Mothership is a great level, don't get me wrong...but because of the Bot AI...it highly overbalances the entire map towards the bot team.
The biggest problem is the ship visibility. If you could feasibly balance that in some way so the shield generator side of the mission was more balanced, the bots tracking targets beyond zone portals I could live with.
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