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ONS Scoring - doesn't give adequate credit

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  • replied
    Originally posted by Dicky B
    No matter if the scoring changes, or the scoring stays the same, as long as it isn't that 1 point for a flag touch, 100 points for a flag cap type of Tribes2 BS, it's all good.

    Dicky B, flag touch points indeed..
    808!

    Maybe they could impliment a system for defensive scoring. Say you kill someone within 10 feet of your node you'll get 2-3 extra points for keeping it safe. I'm not too concerned with points myself, but this might help out players who get stuck defending.

    I gladly defend anytime I'm in ONS, but its also what I do in CTF so I'm used to not getting a ton of points. I'd rather the team win than my name be first or second on the scoreboard. Food for thought.

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  • replied
    Is there a comprehensive list anywhere of what all gives what points?

    Where's Brownstone when you need him? Onslaught Points in 6 pics...

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  • replied
    For me the ONS-scoring is perfect.

    I my team wins in regular time we get 2 points, in overtime 1 point. Same goes for the opponent team when they win.

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  • replied
    No matter if the scoring changes, or the scoring stays the same, as long as it isn't that 1 point for a flag touch, 100 points for a flag cap type of Tribes2 BS, it's all good.

    Dicky B, flag touch points indeed..

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  • replied
    heh, you get points for both attacking and destroying the node and core, also..if your healing or fully heal a node.

    the demo was horrid, cause you only got points if you were the first one to touch the node, or if you were the last one to kill the core.

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  • replied
    Dunno Herryoyo.
    I was just being one of them annoying folks who whine about stuff but dont come up with any better suggestions.

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  • replied
    How exactly would you suggest giving point scoring by being a distraction and running the back lines?

    Jump in a tank and then jump out for a point? What about people who would then leap in and out of vehicles for points, thereby opening them up for enemies who come by?

    Taking potshots? Point scoring for a couple of hits on a node and then running around?

    Playing well and allowing your team to win is the point. Good teammates are the ones who will notice what you've been doing, and if people whine you didn't score any points, what do ya need em for?

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  • replied
    No, you shouldn't be worried about how many points you get, alot of the most important stuff in ONS doesn't give you points, Defense is a good one, i usually end up on defense because my team all runs off (sadly have to play of pubs but you get some good games occasionally) anyway, those kind of things would be really hard to calculate and give points, because it'd have to decide if you being in a turret was helping the team, of if you were just DM'ing, If do feel a need for gratification, build nodes, it gets you up fast, i always start out at the front lines, building up the first few nodes, by the end i'm on defense, but i still usually get the top score.
    Anyway, what i'm really trying to say here is that you shouldn't worry about points, if your team wins then everyone on your team wins, there's no "o he did the best because he has the top score" Just enjoy the game, ons isn't about score, thats what DM is here for (wow, thats kinda long)

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  • replied
    Roboto, yeah - see. That's exactly the type of stuff I mean.
    Using the manta to keep them from building nodes etc.
    It slows 'em down, but you dont get any points & just look like the lame-*** at the end of the match.

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  • replied
    If you're looking to draw fire, at least use a Raptor and distract the other opposing guy in a Raptor—you might score some kills and the other Raptor won't be bothering your tanks/troops/nodes. If you want to slow the enemy down use the Hellbender at a choke-point and use the Shock Turret (position 2) to slow/stop the advance of the enemy. If there are enough people on your team building the initial nodes you could always hassel the enemy team members (who are also trying to build their first few nodes) using the Manta—you don't need to kill them, just keep them from doing their job of building the first few nodes by shooting at them, attempting to run them over, etc.

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  • replied
    I usually just switch seats and use the tanks minigun to scare the raptors off.
    It's not enough to destroy them, but most raptors will run as soon as they hear the sound of projectiles ricocheting off their bodywork.

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  • replied
    yeah, but generally when i'm in a tank, someone comes along with a raptor and destroys me.

    None of the teammates generally try & give any cover or protect your *** with a crafty avril. Even if they're on foot. They too busy heading to where the points are. So I jump out & have to take it down myself & some other guy will jump in my tank.

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  • replied
    finish healing a node with your link gun. You get like 3 points every time you do that. You also get points for destroy enemy nodes.

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  • replied
    Originally posted by benskia
    yeah, they did win.
    That's all that counts.

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  • replied
    Re: ONS Scoring - doesn't give adequate credit

    Originally posted by benskia
    Delivering tanks to other folks who can drive 'em better than me.
    Wow, you must be really the nice guy, but hey if you give a away the fun of blasting peeps around with the goliath, you're a moron. No really, try to be more of an egoistic Asshat, maybe you'll get more points that way and maybe you realise that those points server your team better than 'distracting the enemy' lol :bulb:

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