Announcement

Collapse
No announcement yet.

MOD Idea: No Overtime

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    MOD Idea: No Overtime

    If I'm not mistaking, in any teamgame there will always be overtime when the score is tied.
    I was wondering, would it be hard to create a "Game Tied" when the timer hit's 0? Kinda like original UT had a "no overtime" option. I'm still wondering why this was left out in UT2003/4. Most clanwars end after 20 minutes, and when in a tied situation it's kinda stupid to have everyone stop playing. Not to mention nasty situations where someone nabs another point 1 second in overtime and then the bull**** starts... overtime started, it's a tie. No it's not! No overtime yet.

    You get my point.
    Basically my request is, can anyone make a mutator/mod like this? Not sure how hard it is, i know sh*t for coding.

    #2
    I'm bored ATM.
    I'll try if I can whip something up.
    As with any small modding project, most time will be spent on research, mind, 'cause I have no idea how hard this will be either. (completely depends on the way the game handles the endgame and whether there's a clean handle to modify this)

    Comment


      #3
      Cool. Thx for looking in to it mate.

      Comment

      Working...
      X