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    #46
    Originally posted by Pure Fusion
    We wouldn't have won if some of my teammates hadn't retaken our last node while I was off devastating their tank node, though.
    In my experience it's hard to make a difference all alone.
    O hell yea, I was able to help get a victory because my teamates knew to retake the node, plain and simple, I'm not a one man army lol. I was playing at lunch today and I quit, these ******** were all (6 of them) defending the damned base, so I took a manta over to the first node and took it. But my Link gun ran out and then I got shredded by another manta. I tried again only to get shot at by a tank. Funny thing is that when I retreated I hid in the bushes and pulled a Lightning gun, the guy in the tank got out and starts charging the node, and then I took his head, then took the tank. but by that point, the damage had been done and our core got destroyed because no one would help me. All I needed was at least one person to help charge the damned thing

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      #47
      Spawn Camping

      ONS is about team work. Spawn camping isn't.

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        #48
        Re: Spawn Camping

        Originally posted by Greyguy
        ONS is about team work. Spawn camping isn't.
        I think that once this game gets played enough people will realize HOW to play, each player needs to know their place, and/or duty. My duty is to move allong the killing feilds and support the team, while taking and guarding nodes under threat along the way, spawn camping is a waste of valuable node capturing time.

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          #49
          Originally posted by Tobbe
          I´ve noticed that as well.Shouldnt you be spawn protected when spawning and isnt that what the yellow flickering means?
          Yes. There was a bug in the demo that prevented it from working on vehicle weapons (including running people over). This has been fixed in the full version.

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            #50
            Originally posted by Tapout1511
            That's the best part about ONS. Sniping and camping do nothing to further your cause in the game.

            If you want to win you gotta get off your lazy ***** and cap a frickin node.
            Camping IS lame, but you're saying that sniping people leaving their base (and therefore preventing them from destroying Node One) doesn't help the team win???

            In other words, I echo what Ultron said above.

            Originally posted by Buppie
            Well, when I read this all I'm doubt if I gonna buy this game, it seems no fun at all to me if it's so easy to camp............ :down:
            Great idea. Don't waste your money, Buppie. The rest of us will go ahead and continue to enjoy the game in our own special ways.

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              #51
              Ok, "nothing" may have been a bit strong. BUT! if you spend the whole match sniping, at the end you will maybe have a score of 25.

              And if you are the highest scoring player on your team, I guarantee that your team lost.

              Sniping has an impact, but IMO sniping the node and preventing people from spawning there is a much better course of action. When dealing with the last node, Yes. I will admit that sniping is useful... somewhat... (God it hurt to say that)

              Not that I have anything against snipers, but I get killed by Mantas and Goliaths 3-4 times more often than by a sniper. It's also near impossible to damage the power core while sniping.

              I'm sorry, I just don't feel that sniping contributes as much to the goal (Destroy the power core) as other activities (Attack, Hold Nodes, even vehicle whoring) At the point in time where there is a battle for 1 node, the winning team has access to 13-15 vehicles. Get in a Manta and go blast that Core til you die. Then do it again. Better yet hop in your team's Goliath. It's almost always there at this point in the game. Get up on top of the hill and unload on the core. You will do 3-5% per shot.

              Again, this is what works for me.

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                #52
                Originally posted by Mysterial
                Yes. There was a bug in the demo that prevented it from working on vehicle weapons (including running people over). This has been fixed in the full version.
                Hey... thanks for all the full version updates, Mysterial. Pretty close to a changelog

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                  #53
                  I do happen to think that spawn killing at the power nodes is just fine. Spawn protection is there by default and people can choose to spawn elsewhere. But I generally don't try to do it at the power core until it's vulnerable. Then it's fair game because you want to prevent the enemy from reaching the first node and reclaiming it.

                  If the power core is not vulnerable I'm not going to spawn camp there. However all nodes are fair game, and the power core spawns are fair game when the core is vulnerable.

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                    #54
                    Originally posted by Ultron
                    I do happen to think that spawn killing at the power nodes is just fine. Spawn protection is there by default and people can choose to spawn elsewhere. But I generally don't try to do it at the power core until it's vulnerable. Then it's fair game because you want to prevent the enemy from reaching the first node and reclaiming it.

                    If the power core is not vulnerable I'm not going to spawn camp there. However all nodes are fair game, and the power core spawns are fair game when the core is vulnerable.
                    Agree with that :up:

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                      #55
                      Hey, spawnraping is an art. Especially in UT TDM the tactics could be built around spawnraping. If you have played clans like mTw, Ocrana or Xtreme in UT on Turbine you will know what I mean

                      Fun when you do the spawnraping, extremely annoying when you get raped yourself

                      /Kronon

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                        #56
                        Spawn campers suck

                        A bare step on the food chain above people who run cheats and virus writers. Grow up and play fair

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