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Changing weapon projectiles through console

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    Changing weapon projectiles through console

    In UT, it was easy. You summoned a projectile to load it into the game's memory, then (the Pulsegun was the best for screwing with these) you typed something like

    set pulsegun projectileclass (package.projectilename)

    and then the primary fire on the pulsegun would shoot those.

    I tried doing the same thing with the link gun in UT2004 and it says "unrecognized property projectileclass"

    Is there a way to do that through the console again?

    #2
    The projectiles are stored in WeaponFire classes. Look up the ones you need. Not sure if you can alter them, however.

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      #3
      Yeah, I guess we had too much fun with UT anyway. Who needs something fun like that?

      Whatever. I downloaded Weaponstuff. I will not be denied!

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