So whenever I play TAM, hitsounds are always the same - no matter how much damage the hit does. Every hitsound is the EXACT same, and it has always been like this for me.
My understanding is that for hits that do a lot of damage, a low sound should be heard; and hits that do little damage give a high sound.
Anyone know why I don't get this?
Any help would be greatly appreciated.
My understanding is that for hits that do a lot of damage, a low sound should be heard; and hits that do little damage give a high sound.
Anyone know why I don't get this?


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