Online, it takes a split second for the ammo to come out of guns, Like when i shoot wiht the rocket launcher, I press LMB and a split second later it ejects from the launcher and hits the wall. What can i do? Is this normal?
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Bullet lag
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Unless you have a super-awesome ping of like 40 or something where it's barely noticeable, there will always be some. As said though, it could also be lag on either your end or the server's end.
Press F6 while playing on a typical server to see all your realtime statistics on your network. Check not only your ping, though your packet loss as well. The best connections would not get any or very little, though if you're always getting it really bad no matter the server, you might want to try a new network solution, though we ought to start from the top. So go ahead and play on several servers that give you a good ping and watch the line reading PacketLoss for a while. (Normal is 0.) Be mindful that more players also contributes to higher pings and more lag.
And packet loss is a little bit different in the effect on gameplay. (High pings are often unstable though and can give you lag and packet loss.) Pings indicate the number of milliseconds it takes for information to go from the server to your computer, which would mean shots come later with higher pings. Packet loss (lag) is where information is lost between the server and your computer, which results in choppiness.
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Yeap, Packetloss makes you enter a hyperspeed motion mode, like you start running 5 times faster, and after it's over you just get teleported back left to think about what just happened. Quite hilarious to see packetloss on Trial servers - even if you see someone falling off, he might still have passed that step.
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Originally posted by gorgesucks View PostUnless you have a super-awesome ping of like 40 or something where it's barely noticeable, there will always be some. As said though, it could also be lag on either your end or the server's end.
Press F6 while playing on a typical server to see all your realtime statistics on your network. Check not only your ping, though your packet loss as well. The best connections would not get any or very little, though if you're always getting it really bad no matter the server, you might want to try a new network solution, though we ought to start from the top. So go ahead and play on several servers that give you a good ping and watch the line reading PacketLoss for a while. (Normal is 0.) Be mindful that more players also contributes to higher pings and more lag.
And packet loss is a little bit different in the effect on gameplay. (High pings are often unstable though and can give you lag and packet loss.) Pings indicate the number of milliseconds it takes for information to go from the server to your computer, which would mean shots come later with higher pings. Packet loss (lag) is where information is lost between the server and your computer, which results in choppiness.
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What do you actually mean by bullet lag by the way?
There's a strange phenomenon with the Minigun that after shooting, the tracer of the first bullet you shoot always faces the direction of the old bullets, even though the actual bullet flies where it should fly. But guess that's not the case
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