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Starting with different weapons

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    Starting with different weapons

    In the standard deathmatch game the player starts with the rifle and shield gun. Is there a way to change so that the player starts with more weapons? Something like adding the flakcannon and minigun?

    #2
    Yes, the starting weapons are defined in RequiredEquipment array somewhere in the player pawns... That means you need a mutator that would put on another (or more) line(s) to the array.

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      #3
      let me guess . . . scripting?

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        #4
        Use the worm mutator. You can exchange weapons on maps for other ones and you can also change the starting gear including the amount of shield you start with.
        Here is a link:
        http://www.utzone.de/include.php?pat...contentid=2056

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          #5
          Yes, mooing. You need to script a bit.
          And Murphy, I believe he's asking about adding more weapons, not completely replacing some...

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