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    UT2004 Server Help

    Hi, I am trying to setup a server and everything is working great thanks to the tutorials here and other stuff, thanks alot guys. Anyway, I am having a problem with the server, when I first put it up, it shows itself on the browser and it works great, but when the map changes, the ping of the server on the browser goes to N/A. But the thing is, there are people still playing in the server when the ping is ? or N/A. And once the the players leave they can't reconnect. Please reply, any help is greatly appreciated. By the way my Router is a Linksys WKR54G.

    Thanks,
    -Finalz

    #2
    Hello? Reply

    Comment


      #3
      what ports do you have opened?

      Comment


        #4
        Hey Frogger, thanks alot for replying.

        Let me completly rephrase this... I have opened all my ports correctly.. I have forwarded/triggered them. I have change many setting in my linksys page. I have also set RunServerBehindNAT=True since my router has a NAT. I have chatted with linksys support and they have no ideas.. Here's some screenshots of my ports triggered.. please.. anyone... reply.

        PORTS FORWARDED





        PORTS TRIGGERED

        Comment


          #5
          7777 UDP/IP (Game Port)
          7778 UDP/IP (Query Port; game port + 1)
          7787 UDP/IP (GameSpy Query Port; game port + 10)
          28902 TCP/IP (Allows your Server to Connect to the UT2004 Master Server Browser)

          i see things i'd try in both of those screens.. in the port forwarding, i'd change ranges to as follows:

          7777-7787
          28900-28902

          for triggering:

          forwarding range: 7777-7787 ; 28900-28902

          Comment


            #6
            Thanks alot Frogger.

            What you told me to do has helped alot. Before the server would have a port of like x.x.x.x:1432 now it's x.x.x.x:7777. But I can't connect still, any other ideas?
            Here's what I've done.

            Fowarded




            Triggered

            Comment


              #7
              7777 UDP/IP (Game Port) <------set these to BOTH
              7778 UDP/IP (Query Port; game port + 1) <------set these to BOTH
              7787 UDP/IP (GameSpy Query Port; game port + 10) <------set these to BOTH

              I'd also set the forwarded range to match your triggered range.

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