Long time between updates I think:sour:
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my first "Real" map attempt (log)
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i would have to recomend not making geometry at weird angles like that, it makes it so hard to align things
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Originally posted by CH405
Hey man! Its starting to look better and better each time you post
You should turn this thread into a sort of "log" of your map's development.
Each time there is a noteable change, post a pic and the community will comment on it and give you tips and hints
BTW, plan out the inner structure of the map first.
:bulb:
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[screenshot]http://forums.gameservers.net/attachment.php?s=&postid=111300[/screenshot]
[screenshot]http://forums.gameservers.net/attachment.php?s=&postid=111301[/screenshot]
[screenshot]http://forums.gameservers.net/attachment.php?s=&postid=111304[/screenshot]
done a little more work ^_^
fps look good so far on my sys (look at sig)
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Looks good. You might want to scale up or down the textures in that entry way to match with the surrounding tiles. It looks kinda funky right now... you want the floor to be one solid piece, not a patchwork of different tiles. :up:
BTW: Is this a CTF Map? If so, you might want to clean up those terrain edges, cause they could be wicked hiding places or places for the flag to get stuck.
Good luck with the rest of the map anyways...:up:
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another update...
fixed the textures
and a few screenies ^_^
[screenshot]http://forums.gameservers.net/attachment.php?s=&postid=111641[/screenshot]
[screenshot]http://forums.gameservers.net/attachment.php?s=&postid=111643[/screenshot]
[screenshot]http://forums.gameservers.net/attachment.php?s=&postid=111646[/screenshot]
as you turn the corner you come to an underground cave.... well atleast thats the idea... the lighting isnt final but is the best i can do atm... got alot of school work etc ^^
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