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how do you get weather effects to work correctly.

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    how do you get weather effects to work correctly.

    Start transmission
    This is Lord_Vulcan. how do you get xWeatherEffects (specifically the rain one?, in a 10500 by 10500 unreal units square) to work correctly?
    this is for the upcoming release of Eternal_Destruction reifnery.
    End transmission

    #2
    Ehm...you might want to ask that question on the level editing forum. I get the feeling mappers are more likely to read there.

    All I know is that you must most likely set your UT2004 to display those things too, if you want to see it in the editor (took me quite some time to get some light effect in place).

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