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Midway + UT2007 + copy protection = Starforce?

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    #76
    Originally posted by Flak
    Change your viewing options, it will only be 4 pages.
    Worse, I got 2 pages here

    Originally posted by AmericanWoman
    Eight pages already, and no one from the Epic team stepping in to tell us
    'Don't worry guys. It's not StarForce,' is scaring the **** out of me.

    Epic? You There?
    I personally do not care more than anything if they want to use StarForce and fail. They are not saying anything because it isn't needed. All the thread says is "if they use starforce they are gonna seal 2x less copy", I strongly doubt they will use StarForce but if they ever do, this thread is a proof of their failure before they even start selling.

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      #77
      Originally posted by yahooadam
      However, When you buy HL2 you are warned you NEED and Internet connection, if you didn't read that, its your fault
      That is really stupid and one of the major problems with steam. What if you cant afford an internet connection, or you are on dial up with limited minutes per month?

      And you just want to be able to enjoy the game? That sucks. Also, what if the steam servers go down? What if you are experiencing bad down time on your high speed internet?

      There are to many problems with it and if UT ever adopts a system like steam it will be another thing that would stop me from buying it.

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        #78
        I think that other game that introduced portals to a wider audience and that got released recently had a fine system:

        It could be purchased via a steam like program. You need connection to the internet to play that version. But you also could buy it in a store and did NOT need a coonection.

        I really would like a system like that.

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          #79
          Then you have to seperate versions of the game floating around, it would be really confusing.

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            #80
            Epic wouldn't put StarForce on UT2k7, cause StarForce is f**ked up and everyone hates it!

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              #81
              maybe putting 2 randomly generated keys in the box. ppl who use a keygen will get a hard time to find the perfect match.

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                #82
                Originally posted by CounterZeus
                maybe putting 2 randomly generated keys in the box. ppl who use a keygen will get a hard time to find the perfect match.
                If you mean that those two keys would form a key pair, I think it wouldn't help much. For such a system to work, whatever those two keys would be transformed into would have to match, meaning that if you have one of the keys, you probably should be able (through reverse engineering) to find out the algorithm to make you the complementary key.

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                  #83
                  Some sort of "certificate authority" system might work, as was earlier suggested: client asks master server if it can join game server, master server tells game server that client may join (or not).

                  There's a slight problem with that, and if the forum topic history is any indication it's pretty tenacious: "master server down".

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                    #84
                    All it'd need to do is check if that key is in the database, and reply accordingly. You could do this apart from the master server.

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                      #85
                      Originally posted by Kr4zed
                      If you mean that those two keys would form a key pair, I think it wouldn't help much. For such a system to work, whatever those two keys would be transformed into would have to match, meaning that if you have one of the keys, you probably should be able (through reverse engineering) to find out the algorithm to make you the complementary key.
                      The keys are created within some logical way, which permits identification of the cd-key using the CD alone... if the keys would NOT follow something logical and be TOTALLY random, the system would work much better to stop cd-key generator and unused key to be available. I think it would work well, with the only problems : to keep the list of availaible cd-key up to date, it would require the program to chek online on their server if the cd-key is valid or something (kinda like steam, without all of the trouble and fully automatic) so it would REQUIRE an internet connection...

                      But, the protection would be much better, maybe killing some people who do not even have a internet connection...

                      And since we are limited to protection that does NOT require an internet connection, I see nothing that can work, really. Only **** like StarForce will make their appearance, working completely when it comes to the protection but giving some heavier punishments to the community...

                      So, we have a lot of possibility... and which is the best I don't know, but for sure the StarForce one is not to consider.

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                        #86
                        I'm going to close this one since it's all speculation.

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