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Demo Playback and Fraps

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  • replied
    demos don't *need* to be higher than 30 fps though, cause video is typically only played back at 30 fps (or less). The only problem would be maintaining that 30 fps while capturing, depending on your system. especially if you want to go higher than 640x480, and that's where you'd probably be better off using dumpframes.

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  • replied
    As to the other side of the question that i think everyone has ignored, the demos play back at a lower framerate generally because they were recorded with a different tickrate than was used for the visual when you play.

    you can turn it up, but it tends to make the game run a little rougher, so how far you go seems to depend on the computer/connection.

    At least, thats my understanding of it after trivial looking

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  • replied
    Originally posted by Bersy
    and calling someone lazy for finding a way different from the one you use easier is pretty short-sighted.
    maybe not you, but theres enough people that take fraps as "the easy way out" when they want to use ingame sounds, while you have to admit that -on the average- a good synched framedump will look and sound better than something captured with fraps

    thats how i meant it

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  • replied
    Originally posted by Sphinx
    Nobody said anything about appending a movie in virtualdub either, if you want a quality endresult i'd still recommend adobe premiere over vegas in a flash of a second. I talked about just synching audio with a clip recorded with dumpframes in virtualdub, to edit with premiere and/or after effects afterwards. Thats just 2 minutes of work, and gives you better quality, more fluent movement and better editabillity. I have made several UT movies with smiley (eventhough he did 90% of the editingwork since he's a god with that, that doesnt leave me retarded about it) and we used both dumpframes as fraps, and just trust me on this, after 7 full length movies you kinda found out what works best. And again, it feels weird that you tell me its about the skill-level of the person using it, which is quite an insult to me, and i try to let that statement come out as un-cocky as possible. But i know my stuff, would guess you would too.
    I don't see why that should be an insult to you, I am just saying I use my methods because I've found them to work, through trial and error - it's not just that it's easy. Really I have nothing against using dumpframes or syncing audio in the way you suggest but truthfully I have never had the need to resort to that method. I have used Adobe Premiere for years, I did editing for television with it. When I tried Vegas, there were many aspects about it I preferred over Premiere. Everything makes a difference.. the specific system you have, the way you work. Saying your way is the only "right" or "best" way for everyone is wrong, and calling someone lazy for finding a way different from the one you use easier is pretty short-sighted.

    Anyway no matter whether you use Premiere or Vegas I still hold the opinion that syncing in Virtualdub is an unnecessary step. Just import the wav straight into your program of choice and you can sync it up visually.. which is probably easier since the start of the audio could be anywhere in relation to the video and then at least you have some cues to work with. And of course with Fraps, none of this would be necessary at all.. the only argument I think anyone can make against it is that it is heavily dependent on the system you run it on. Sometimes it might not work the way people expect out of the box so they will dismiss it as poor without trying to make adjustments to their system - which incidentally usually reveals weak points which are often fixable - for me, for instance, the first few times I tried it, it would drop frames by the boatload - maybe 1 out of every 10 caps would be smooth. So I tried capturing to a different drive. What a difference, now I rarely drop any frames. I watch the demo once, note the timeframe for the clip I want to cap, then run it again with Fraps, and within a few minutes I have a smooth video clip with audio perfectly synced, ready to edit into my piece.

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  • replied
    Originally posted by Sphinx
    Nobody said anything about appending a movie in virtualdub either, if you want a quality endresult i'd still recommend adobe premiere over vegas in a flash of a second. I talked about just synching audio with a clip recorded with dumpframes in virtualdub, to edit with premiere and/or after effects afterwards. Thats just 2 minutes of work, and gives you better quality, more fluent movement and better editabillity. I have made several UT movies with smiley (eventhough he did 90% of the editingwork since he's a god with that, that doesnt leave me retarded about it) and we used both dumpframes as fraps, and just trust me on this, after 7 full length movies you kinda found out what works best. And again, it feels weird that you tell me its about the skill-level of the person using it, which is quite an insult to me, and i try to let that statement come out as un-cocky as possible. But i know my stuff, would guess you would too.

    true

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  • replied
    Originally posted by [NBS]Flak
    Record at 640x480 Res, if you're not already. Dumpframes is great for an artsy movie, but it takes a lot of time and a lot of processing power. Fraps is fine for your average frag movie.

    imho for a movie to show off your skills i would not recommend fraps, but if it's just an fun movie then i can say ok.... :bulb:

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  • replied
    Originally posted by Bersy
    Nobody said anything about less work. Less time wasted on one aspect, yes. My Fraps/Vegas videos turn out better quality than plenty of ones I've seen done in Virtualdub with dumpframes. It isn't just the program you use, it is the skill level of the person using it as well. And for me, I'd rather save some time by cutting out trivial tasks, thus enabling me to spend more time making the quality up to par. That's not lazy - it's smart.
    Nobody said anything about appending a movie in virtualdub either, if you want a quality endresult i'd still recommend adobe premiere over vegas in a flash of a second. I talked about just synching audio with a clip recorded with dumpframes in virtualdub, to edit with premiere and/or after effects afterwards. Thats just 2 minutes of work, and gives you better quality, more fluent movement and better editabillity. I have made several UT movies with smiley (eventhough he did 90% of the editingwork since he's a god with that, that doesnt leave me retarded about it) and we used both dumpframes as fraps, and just trust me on this, after 7 full length movies you kinda found out what works best. And again, it feels weird that you tell me its about the skill-level of the person using it, which is quite an insult to me, and i try to let that statement come out as un-cocky as possible. But i know my stuff, would guess you would too.

    Leave a comment:


  • replied
    I'm not making a frag movie, I just wanted to capture a few nice frags I made.
    I got everything working now, it's lookin' good. Thanks for the help.

    Leave a comment:


  • replied
    Nobody said anything about less work. Less time wasted on one aspect, yes. My Fraps/Vegas videos turn out better quality than plenty of ones I've seen done in Virtualdub with dumpframes. It isn't just the program you use, it is the skill level of the person using it as well. And for me, I'd rather save some time by cutting out trivial tasks, thus enabling me to spend more time making the quality up to par. That's not lazy - it's smart.

    Leave a comment:


  • replied
    Originally posted by Bersy
    I know how to do it in virtualdub (psst, it would be even easier in vegas), doesn't change the fact that it's a waste of time to have to cap the audio seperately from the video. another thing that makes fraps superior is you don't have to create a lot of unnecessary video just to get the clips you want.. punching in and out with a hotkey is as easy as it gets.
    no offense but less work, easier programs and a less nice outcome dont make a program superior, just easier. Guess its what you want, convenience or endresult. But since a lot of ppl will watch UT movies, i'd go for their enjoyement over your own lazyness. And trust me, i know like no other.

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  • replied
    Record at 640x480 Res, if you're not already. Dumpframes is great for an artsy movie, but it takes a lot of time and a lot of processing power. Fraps is fine for your average frag movie.

    Leave a comment:


  • replied
    Originally posted by Sphinx
    pretty much basic virtualdub work which takes you 3 tries and you'll have the hang of it.
    I know how to do it in virtualdub (psst, it would be even easier in vegas), doesn't change the fact that it's a waste of time to have to cap the audio seperately from the video. another thing that makes fraps superior is you don't have to create a lot of unnecessary video just to get the clips you want.. punching in and out with a hotkey is as easy as it gets.

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  • replied
    Originally posted by Sphinx
    pretty much basic virtualdub work which takes you 3 tries and you'll have the hang of it.
    any tutorials about this?

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  • replied
    Originally posted by Bersy
    with dumpframes you would have to capture the audio seperately and sync it up manually.. pain in the ***.
    pretty much basic virtualdub work which takes you 3 tries and you'll have the hang of it.

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  • replied
    Originally posted by Echohawk
    Check to see what settings for fps Fraps is on. You seriously should just use Dumpframes and VirtualDub if you want good results when recording however.
    lies. I get great results with fraps even with high detail. you need a fast HD and reasonably fast computer. my vid card is a 5900XT, so it's nowhere near the latest either. also you can get sound, with dumpframes you would have to capture the audio seperately and sync it up manually.. pain in the ***.

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