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    Key=HIDEHUD while viewing a DEMO

    Have done a search, several actually, but none of the standard HIDEHUD commands work when you want to hide it during a demo playback.

    Now before anyone suggest the obvious, Settings>>TICK>>HideHUD....

    Consider why I need it and how I need it to work:

    I want to Dumpframe a specific segment of the demo, so I need the HUD active so I can see the timer, so I know when the particular segment is coming, when it nears, I need to hide the HUD, so the DumpFrame gets a nice clean take of the particular edit I want. Then when the dumpframe is closed, I need the HUD back for the next segment on the demo, and so on....

    Does anyone know how to do this?

    #2
    togglescreenshotmode? I think I can give a command:

    [key]=togglescreenshotmode | onrelease togglescreenshotmode | showgun ( if you have your gun hidden, add showgun, and it will make it hidden after you use togglescreenshotmode) . This does mean you should hold it down while recording the certain bit, though. I could also give you a dumpframes included command :

    [key]=togglescreenshotmode | dumpframes start | onrelease dumpframes stop | onrelease togglescreenshotmode | onrelease showgun

    Might work, not sure though.

    Comment


      #3
      Thanks for your reply;

      That is going to very difficult, because I unhook the camera from the player so as to make a unique camera angle/shoot of the action... wich means my hands a busy moving the camera around....

      Also I have read in many threads that, that particular command, screws up your normal HUD and crosshair settings....


      Is there any other way of doing it, so it's like a straight foward TOGGLE of the HUD, on and off, during DEMO playback?

      Comment


        #4
        you could always make a copy of your ut2004 and user ini files before using the command, so you simply overwrite them once finished demoing to get your old crosshair and hud settings back.

        Comment


          #5
          Originally posted by gammo
          That is going to very difficult, because I unhook the camera from the player so as to make a unique camera angle/shoot of the action... wich means my hands a busy moving the camera around....
          Assign it to a mouse button, you shouldn't need the (at least) 3 of them to cap the demo and it would be easy to use.

          Comment


            #6
            You tried this?
            set engine.hud bhidehud true

            Or these:
            set engine.hud HudOpacity 0
            set engine.hud bShowWeaponInfo False
            set engine.hud bShowWeaponBar False
            set engine.hud bShowPersonalInfo False
            set engine.hud bShowPoints False
            set engine.hud bCrosshairShow False

            Might help ya, might not

            Comment


              #7
              I will try these suggestions as soon as I rebuild my DEMO PC (Weekend).... and I will post back here with the results..

              Thanks all for your replies..

              =]

              Comment


                #8
                Sorry for the lateness of my reply, but I finaly figured out how to make this work properly for me.

                To start dumpFrame recording without any HUD wat-so-ever:

                Key= ToggleScreenShotMode|fixedfps 30|dumpframes start

                To end the dumpframe and bring back the HUD:

                Key= ToggleScreenShotMode|dumpframes stop|fixedfps


                I don't know how this effects your settings when you go play a game, as i have built a PC were i do dumbFrames... and actually don't use it to play online....

                Perhaps some else can reply here with details of how the above commands effecting gameplay settings once used.

                PS: thanks to everyone who helped....

                Comment


                  #9
                  Originally posted by gammo
                  Sorry for the lateness of my reply, but I finaly figured out how to make this work properly for me.

                  To start dumpFrame recording without any HUD wat-so-ever:

                  Key= ToggleScreenShotMode|fixedfps 30|dumpframes start

                  To end the dumpframe and bring back the HUD:

                  Key= ToggleScreenShotMode|dumpframes stop|fixedfps


                  I don't know how this effects your settings when you go play a game, as i have built a PC were i do dumbFrames... and actually don't use it to play online....

                  Perhaps some else can reply here with details of how the above commands effecting gameplay settings once used.

                  PS: thanks to everyone who helped....

                  well as you already should know is that fixedfps 30 enforces an fps of 30 making the dumpframes with steady fps and not the normal jumpy demo fps... and well when taking tooglescreenshotmode off again afaik itll make some settings default and not what they were before.

                  Comment


                    #10
                    Yes it does, brings out a very smooth end result....

                    You can see in this demo here:

                    Sample *.avi using VirtualDub 1.6.9 with the codec Mpeg4 v3 to encode @ 15FPS from a 30FPS DumpFrame (2.15MB)

                    I hand't figured out the togglescreen thingy when I recorded that shoot.... but it never the less highlights the smoothness of the fixed FPS 30 very nicely...

                    It also uses a few filters from VirtualDub to enchance the quality an colour of it.

                    Comment

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