Maybe I'm wrong, but it seems like I should be seeing better framerates from my (partially) new hardware. This is the system:
Now, with Vsync off - as mentioned above - my framerates in Rankin vary from 120 to 35, depending where I am. They also will spike intermittently, both upwards and downwards - but only for a frame or two. It's quite annoying.
Now, with Vsync on, they're much more steady... but still not what I should be seeing. They range between 40 and 50 fps in Rankin, wtihout the spiking. However, mouselag is sometimes noticable even with reduce mouselag on.
Any ideas?
- AMD Athalon 64 3200+ @ 2.0ghz (socket-939) running off a 1000mhz FSB
- 1GB CAS2.5 DDR400
- Radeon 9600 128MB on AGP8X bus
- Textures: High
- World Detail: High
- Characters: Normal
- Physics: Low
- Dynamic Mesh LOD: Highest
- Decal Stay: High
- Character Shadows: Full
- Decals: On
- Dynamic Lighting: On
- Detail Textures: On
- Coronas: Off
- Trilinear Filtering: Off
- Projectors: On
- Foliage: Off
- Weather Effects: Off
- Sound: 3D Sound
- System Driver: Off
- Reduce Mouselag: On
- AA: 2X
- AF: 4X
- Trueform: Off
- Vsync: Off
Now, with Vsync off - as mentioned above - my framerates in Rankin vary from 120 to 35, depending where I am. They also will spike intermittently, both upwards and downwards - but only for a frame or two. It's quite annoying.
Now, with Vsync on, they're much more steady... but still not what I should be seeing. They range between 40 and 50 fps in Rankin, wtihout the spiking. However, mouselag is sometimes noticable even with reduce mouselag on.
Any ideas?
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