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  • replied
    well for me at the end of the day a public server is a public server and I am stuck with mine - Korea still plays starcraft

    if devs can make a team balance thingie I for one would be HAPPY

    even if it is *not* 100% accurate

    Leave a comment:


  • replied
    Originally posted by cyghost
    uman admin? anyone?
    I am. And I am very active. But I cannot sort out teams every other minute for a new match... ...besides, that would ruin the public gameplay.

    Leave a comment:


  • replied
    who says a computer is able to determine skillz??

    uman admin? anyone?

    Leave a comment:


  • replied
    Originally posted by cyghost
    erm stats is not a good indication of skill

    /me hides from the incoming!!!!!
    No need to hide. You must stay here to explain to me how a computer shall determine the skill of a player other than comparing his statistics to others. (PPH statistics for the last few matches for example)


    EDIT:
    I see now. People like you probably determine the skill on the bragging and shouting in the chat console.

    But even then the Comp has to have a database (stats) on how many times Player A shouted "1'4M 1337" and "u = teh n00b" compared to Player B.

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  • replied
    erm stats is not a good indication of skill

    /me hides from the incoming!!!!!

    Leave a comment:


  • replied
    Originally posted by Princess_Frosty
    I've swapped before, yes its no massive secret.

    WHY you might ask, well after a long days work getting back home all i want to do is have 1-2 quick games which are FAIR, "not exactly 100% even so no one ever wins - fair" just a game where i can sit back at the end and go "MAN THAT WAS CLOSE!" where i win or not.

    But after 6 games of being totaly trounced, after 6 games of basically fighting half the regulars with about 2 additionally good players it starts to get LAME.

    Now if the server admins got of their asses and did somethign about the grossly uneven teams people wouldnt need to switch now would they?

    Its like wondering why people take TK's into their own hands (and TK back) in games like CS:S, its because the server setup and the admins are either not around or just completely lame. When things get that lame people take matters into their own hands.

    Im not, repeat NOT going to run around on grossly unfair teams just so you and your buddies can have free aiming practice, i dont mind losing and i dont even mind unfair teams (now and again) but its constant on titan, and if any of you dont believe me, go there and play for yourself, only take 2 mins of your time.

    And a last note, its funny how i post suggestions in the titan forums about skill balancing in the teams, and its really well accepted by the admins, and others yet we get this kind of response when its taken public.
    Thats why game designers should make auto ballance team options set on as default...

    If people join a server with unballanced teams and get trounced they are gonna stop playing the game completly if it happens enough, its in every game designers intrest that people keep playing the game they produce and making an autoballance feat thats enabled by default is in everyones intrest...

    but instead of doing something productive they fall back on oh look lets make perrty high poly models...

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  • replied
    In pubs I type "wp" after all games, and gg after a more or less good game.

    In clan games, I use my gg bind, for politeness and type out something if it was actually a good game. But that doesn't happen often.

    As for balancing, I have said it times and times before: the only way is to use a mutator that keeps track of player performance (pph being a decent measure) and balance teams at match start accordingly from 1 or 2 previous matches.

    Sure there needs to be a winner and a loser. But winning/losing an ONS pub match 4-0 in 4 minutes is rather pointless. Just the other day, I regrettably jumped on a Jolt server for some ONS. Players from a certain clan I won't name under aliases were stacking up on blue and winning fast. After a 3 minute Dria round, I switched to the losing team and the round lasted 20 minutes. They were still being lame and stacking up, but at least is was more fun than winning too quickly.

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  • replied
    Originally posted by -]Fusi?[-

    What you do Frosty is lame. Dont say you enter again from spec when there is a slot free on the winning team, cause thats worthy of a ban in my book. I loath those wannabe leet players. :down:

    Bottomline: deal with it. You cant always win.
    eerrm I think Frosty was saying he SPECS the matches rather than PLAYS em - so he doesn't spec and then choose winning side - at least I *think* thats what he was saying

    but your bottom line rulez

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  • replied
    Originally posted by -]Fusi√łN[-
    Exactly! Could you please explain that to this guy? He doesnt seem to understand it.
    Eh? It seems like he did not only understand that but does it himself. Besides, I don't think one should be banned for swearing. I find those yelling kids funny.

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  • replied
    Originally posted by moppel
    In my experience, only about 10% of all players say "gg" when they lost. Most say either nothing, "lol", "spam", "lag", or "i **** your mohter u ****".
    Exactly! Could you please explain that to this guy? He doesnt seem to understand it.

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  • replied
    In my experience, only about 10% of all players say "gg" when they lost. Most say either nothing, "lol", "spam", "lag", or "i **** your mohter u ****".
    It is amazing how this forum is inhabited exclusively by noble people who say "gg" all the time unless they are currently helping an old lady across the street or going from door to door to sell cookies for the kids in Africa.

    Leave a comment:


  • replied
    Originally posted by moppel
    I usually only say gg when I won lol.
    lol gg

    I tend to say it in most games where it wasn't a one sided battle. I'll almost always say it in clan matches too, because it's polite.

    Leave a comment:


  • replied
    I usually only say gg when I won lol.

    Leave a comment:


  • replied
    Originally posted by Princess_Frosty
    Not really, titan internet server has tonnes of regulars but nothing ever gets done about grossly uneven teams on that, in fact its SO obvious one team is going to pummel the other team just from looking at the players on the scoreboard before the round even starts, i usualy just move into spectator mode its just NOT worth it.

    I get it far worse that some though, because i cant escape my bad luck and end up on the losing side despite having one of the best scores in the server, time and time again. Gets rather boring fighting hordes of enemys with no backup and just goto spec adn watch which is actually MORE fun that just getting continuously pummled.

    Additionally saying GG in a clan match despite losing is good sportsmanship but thats because the teams are set and no one can switch, unless the other team act like jackasses you should always try and say gg.
    Ever thought of the fact that switching is simply impossible because of the teambalancer mut? This to solve the "switching to winning team during game" lameness that is so populair on every other public server.

    What you do Frosty is lame. Dont say you enter again from spec when there is a slot free on the winning team, cause thats worthy of a ban in my book. I loath those wannabe leet players. :down:

    Bottomline: deal with it. You cant always win.

    Leave a comment:


  • replied
    gg = the handshake

    doesn't mean it WAS a good game or I played well or you are a n00b or whatever the thread starter thinks it means - so if it annoys think about it again

    saying bg is unsportsman like and disrespects the other player(s) - same as saying "pwnage" or "owned you" or whatever some of the guys comes up with

    I play on a demo assault map a lot! for the simple reason that it is the *only* server where I ping under 200

    so I get a lot of "teams" and the rest of the moans and groans - I have found when I do switch - teams go unbalanced to the other side, players leave and then I have to switch again = this can happen many times so I simply stopped switching

    if I see my team is understrengthed and under par I keep my mouth shut and try to play just to see how well I do vs a stacked team - you will never believe the many times I have heard "humiliating defeat" and no, I like loosing as much as the next guy - but on a demo server ppl are forever joining and disconecting - especially if it goes over 6 games like on this server

    so how can you balance it? you can't. so the gg is just "hey thx for playing - win or loose UT rocks and it is fun to play. lets go again"

    Leave a comment:

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