Originally posted by BigSquid
The SVehicle object just contains an array of wheel objects which specify parameters for each wheel (wheel bone name, radius, is powered, is steered, invert steering, suspension bone name) so you can easily have different sized wheels. You should also be able to use different numbers of wheels really easily!
The SVehicle object just contains an array of wheel objects which specify parameters for each wheel (wheel bone name, radius, is powered, is steered, invert steering, suspension bone name) so you can easily have different sized wheels. You should also be able to use different numbers of wheels really easily!

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