Originally posted by [TNA] GODS3ND
It will be nice to see the game take a step back toward the original Unreal Tournament experience, with regard to the visual perspective and typical range of combat.
I'm sick of shooting at flying ants.
Anything that move the game toward the original experience is a good thing.
Hopefully, they'll wise up & adjust the translocator, too, so team games are more about combat tactics than trick teleporting.
It will be nice to see the game take a step back toward the original Unreal Tournament experience, with regard to the visual perspective and typical range of combat.
I'm sick of shooting at flying ants.
Anything that move the game toward the original experience is a good thing.
Hopefully, they'll wise up & adjust the translocator, too, so team games are more about combat tactics than trick teleporting.

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