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Static Meshes in Unrealed all screwed up -- please help!

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  • Static Meshes in Unrealed all screwed up -- please help!

    Okay there are two problems...

    1) some of the stock static meshes are coming up without skins
    2) sometimes after I quit unrealed it goes "needs to save package0" etc. I read on FAQ that this is a bug and you shouldn't save.

    However, some static meshes I kinda need have now disappeared. Should I just reinstall, or will that hose my level-in-progress?

    please help!

    thx

  • #2
    hi there

    1: yeah, thats true, but that are 1 or 2 meshes in 1 package or so, doesnt matter

    2: i dont know


    bye

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    • #3
      1 & 2: don't use this meshes! only (often) used to make a collision hull! and don't save "Package0/1/2/etc" when ued is asking! only some temporary packages ued produces when using it!

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