Hello ! im trying to import models in ut2004 using
#exec MESH MODELIMPORT MESH=model MODELFILE=models\model.PSK LODSTYLE=0
But when i load it in ut2004 editor, and apply material to slot mat[0] it applies material on all the model, so instead of applieng only on specified mat# slot , it applies on all of them, and that seems an import issue, that broke the model itself !

Can this be fixed or maybe some ways to fix it ?