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General Protection Fault UT2K4

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  • General Protection Fault UT2K4

    I have recently installed the ECE Bonus Pack and the v3369 Patcher for Unreal Tournament 2004, and I get this very error every time I play any map, with any character, on any settings, no matter the change I still get this error...

    Code:
    UT2004 Build UT2004_Build_[2005-11-23_16.22]
    
    OS: Windows NT 6.0 (Build: 6002)
    CPU: GenuineIntel Unknown processor @ 3458 MHz with 1524MB RAM
    Video: Intel(R) 82945G Express Chipset Family (1437)
    
    General protection fault!
    
    History: KBodyGetActor <- BodyGetDoubleRate <- KBuildPartitions <- KWorldStepSafeTime <- KTickLevelKarma <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- Level Convoy <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 10910191 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
    I have seen 2 new characters that were added from the Skaarj pack, and these 2 characters can't be selected and have no graphic, although I can't seem to get rid of them.

    Any help will be appreciated!

  • #2
    This issue can be caused by a variety of problems and here's what you can try:
    - Make sure you have the latest drivers and DirectX version installed
    - Make sure the installation is intact — a damaged file can cause the crash, so running a scandisc is recommended.
    - Make sure the files you have are up-to-date. The easiest way to ensure that is make a clean install and install 3369, then ECE, then again 3369.
    - If you have any custom models besides those that came with UT and bonuspacks, remove them
    - Run a memory test, as one of the reasons for this particular crash may be a faulty RAM module

    On a side note - iirc built-in graphics of 945 chipset may not be enough for gameplay, and that also may be a cause of some problems.

    Comment


    • #3
      I'd blame the Intel Graphics. Not meant for gaming.

      Tappin' and talkin' with Tapatalk.

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