Back in ut2k3 days, if a file was unavailable on the redirect, the client would attempt to download that file from the game server itself. In this case, the file being uploaded by the server would be identified in the server log.
However, in ut2k4, no such notification is included in the log. Is there something that would enable this feature? It would make debugging new maps a whole lot easier.
any help would be appreciated.
2
However, in ut2k4, no such notification is included in the log. Is there something that would enable this feature? It would make debugging new maps a whole lot easier.
any help would be appreciated.
2
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