Has anyone else noticed this:
When you add XWeapons.MutNoSuperWeapon as a servermut in UT2Vote47.ini it doesn't work. It (Mutator=MutNoSuperWeapon) will show up in the server broswer and the server information but the deemer and ion painter will still appear.
Here's my server mut setup line:
ServerMuts=UT2k3Style.MutUT2k3Style,UTClassic.MutU seLightning,TalkingIcon.MutTalkingIcon,XWeapons.Mu tNoSuperWeapon,UTExtra11.UTExtra
XWeapons.MutNoSuperWeapon doesn't work with this...
However, when you add mutator=XWeapons.MutNoSuperWeapon to each individual gametype, MutNoSuperWeapon will show up in the server browser / server information and it will work.
[UT2Vote47.UT2VoteGameTypes]
GameType=(GameName="DeathMatch"...",Mutators="XWea pons.MutNoSuperWeapon"...)
^^ This works.
Is this a known issue?
Has anyone else noticed this?
All of the other mutators in the servermuts= line work fine.
Weird.
When you add XWeapons.MutNoSuperWeapon as a servermut in UT2Vote47.ini it doesn't work. It (Mutator=MutNoSuperWeapon) will show up in the server broswer and the server information but the deemer and ion painter will still appear.
Here's my server mut setup line:
ServerMuts=UT2k3Style.MutUT2k3Style,UTClassic.MutU seLightning,TalkingIcon.MutTalkingIcon,XWeapons.Mu tNoSuperWeapon,UTExtra11.UTExtra
XWeapons.MutNoSuperWeapon doesn't work with this...
However, when you add mutator=XWeapons.MutNoSuperWeapon to each individual gametype, MutNoSuperWeapon will show up in the server browser / server information and it will work.
[UT2Vote47.UT2VoteGameTypes]
GameType=(GameName="DeathMatch"...",Mutators="XWea pons.MutNoSuperWeapon"...)
^^ This works.
Is this a known issue?
Has anyone else noticed this?
All of the other mutators in the servermuts= line work fine.
Weird.
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