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    #16
    i did i set everything to the settings for the ut2003 trans in the trans ini and no matter what when the server comes up it goes to the ut99 trans and goes to default for that trans...i dunno the prob...the mutators i'm using are

    MutUnlimitedWeapons
    MutBiONoRemorse (super gun)
    MutLowGrav
    MutQuadJump

    thats it...

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      #17
      1st thing did you do as the readme sez ??

      Attention: You need to remove TweakTL.u and TweakTL.int if you already have these files in you UT2003\system (it's the old version)
      Attention: You need to remove Translocator.u and Translocator.int if you already have these files in you UT2003\system (it's another old version)
      Attention: You need to remove UTTranslocator.u and UTTranslocator.int if you already have these files in you UT2003\system (it's another old version)
      Attention: You need to remove Translocators.u if you install the TLMutatorV26.u or the TLMutatorV26.u if you install Translocators.u
      same thing for the .int


      if so
      only thing i can suggest is remove all mutators from the server
      server packages and there int and u files see if you can get it to work with default settings

      if you do great then add each mutator one at a time and see if any screw it up


      beyond this maybe best just to forget it

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        #18
        Is there a way to turn off telefragging with TL Mutator?

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          #19
          This is old but there is a know bug conflict with some version of Anti TCC and the TLMutator 2.6, 2.7. Now you have a version 2.8 for UT2003 and 3.01 for UT2004.
          http://www.audiotooth.com/unrealtoot...filter=mutator

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            #20
            You know it's been almost eight years since the last post, right?

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              #21
              LoL so what!

              May the xLoc Live FOREVER! ! ! xD =D

              muhuahahahhaha !

              http://youtu.be/9KLt_0mVpKQ

              http://youtu.be/nMgSbyyz14Y

              http://www.youtube.com/watch?v=mhPXrrPDDwA

              xD

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                #22
                Ummm, I wouldn't consider this calling a question.

                Oh by the way, there is probably free computer recording software, so you can record your 'screen' only instead of your whole monitor in real life. Try Fraps or Gamecam.

                EDIT: oops, didn't see there were more posts and just though CalifornaPlayer's post was the first.

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                  #23
                  Just out of curiosity How would you go about making a trans with 2 beacons?
                  Say Q1 for 1 beacon and Q2 for the second. That way you could use one beacon
                  in a safe spot and the second to travel around the map?

                  Comment


                    #24
                    Originally posted by Snuffy View Post
                    Just out of curiosity How would you go about making a trans with 2 beacons?
                    Say Q1 for 1 beacon and Q2 for the second. That way you could use one beacon
                    in a safe spot and the second to travel around the map?
                    Don't know if you're familiar with coding, but yes, you will need to code this. Maybe with an index where you do a check if(++variable > 1) in primary fire, and make an exec command where you can select which beacon you are focusing on to teleport to? Would certainly not be the best way to do it, but at the moment I can't think of anything else.

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