Announcement

Collapse
No announcement yet.

Updates on Security, Master Server, Stats and Email

Collapse
This is a sticky topic.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • replied
    epic should of came up with a way so that ut saves a htm file or something onto your computer that stores all the stats you've racked up in all the games you have played for your own personal convenience
    This would be great until the stats servers are up again. This is allready possible in SP Mode. Maybe this could be added to the MP too like adding such a feature to the upcoming patch ?

    Leave a comment:


  • replied
    Originally posted by Xipher
    In windows you can't open files that are in use.
    In GNU/Linux though you can use the "tail -f <file>" command to actually watch the file, and see any changes as they happen, this is very handy, and is a small tip to any one using the Linux server for this game. I am guessing most already knew this tip but for any one who isnt a big GNU/Linux user, it can come in handy.
    That depends on what you try to open them with. I do it all the time with tools I have written. Notepad won't though.

    Leave a comment:


  • replied
    You'd be wise to remove the GUIDs and names from that post. Like, right now.

    Leave a comment:


  • replied
    Brando: Strongly suggest editing that post to remove the GUIDs and IP addresses.

    Leave a comment:


  • replied
    Originally posted by E39
    Hopefully when UT2007 rolls around (after '05 and '06), someone at Epic will get a feel for what is required to have stats running.
    epic should of came up with a way so that ut saves a htm file or something onto your computer that stores all the stats you've racked up in all the games you have played for your own personal convenience

    Leave a comment:


  • replied
    Okay I have ?'s

    I have alot of the same MD5's coming up,
    Could someone please tell me what these r??

    Log: [INVALID PACKAGE] Name : THeCHef )
    Log: [INVALID PACKAGE] Ban ID : 5b56d0d7a245e0756574d53517933dcb
    Log: [INVALID PACKAGE] MD5 : 1e52190a2d344540e21186d1e98da878 <------This one is real common
    Log: [INVALID PACKAGE] Ver. : 3186

    Log: [INVALID PACKAGE] Name : »]Còré[mi]ñ$[Êk«
    Log: [INVALID PACKAGE] Ban ID : 59be10ee83cea9c2020cfd10b44597e9
    Log: [INVALID PACKAGE] MD5 : 514a55137f1e6a0d9318a6f44a3d6d3a <------Lot's of These!
    Log: [INVALID PACKAGE] Ver. : 3186


    Log: [INVALID PACKAGE] Name : ®®«û.Ominous»
    Log: [INVALID PACKAGE] Ban ID : d98fddd819dcc57f0f004f7fa0905c5d
    Log: [INVALID PACKAGE] MD5 : 0ebccdaeaac4faf8d0c3f8c98a80c88 <----this one is new
    Log: [INVALID PACKAGE] Ver. : 3186


    Log: [INVALID PACKAGE] Name : AxlCox
    Log: [INVALID PACKAGE] Ban ID : 321428dda8e954b22b32cd44f044e32a
    Log: [INVALID PACKAGE] MD5 : 514a55137f1e6a0d9318a6f44a3d6d3a
    Log: [INVALID PACKAGE] Ver. : 3186


    I don't want to be Banin Peep's That aren't really cheating!

    Leave a comment:


  • replied
    Originally posted by Keilun
    To add to that. You can download the free package Cygwin, which emulates several of the linux console commands such as 'tail' or 'cat' inside the windows command prompt (if you specify the /Cygwin/bin directory in your PATH environment variable). Alternatively you can just use Cygwin's own shell to execute such commands.

    You can find out more about Cygwin here: http://www.cygwin.org
    Good idea, didn't think to mention that. Microsoft does have Unix emulation stuff they are making, but I found preformance lacking when trying it myself.

    Leave a comment:


  • replied
    Originally posted by Xipher
    In windows you can't open files that are in use.
    In GNU/Linux though you can use the "tail -f <file>" command to actually watch the file, and see any changes as they happen, this is very handy, and is a small tip to any one using the Linux server for this game. I am guessing most already knew this tip but for any one who isnt a big GNU/Linux user, it can come in handy.
    To add to that. You can download the free package Cygwin, which emulates several of the linux console commands such as 'tail' or 'cat' inside the windows command prompt (if you specify the /Cygwin/bin directory in your PATH environment variable). Alternatively you can just use Cygwin's own shell to execute such commands.

    You can find out more about Cygwin here: http://www.cygwin.org

    Leave a comment:


  • replied
    You probably got kicked for idling - some of the servers have very short "no activity" settings.

    Leave a comment:


  • replied
    maybe they're hire another dog to work along the 1 man and his dog already there, that should boost productivity by about 90% lol

    Leave a comment:


  • replied
    Originally posted by Cloud34
    Thanks for the response, DrSiN.
    Ditto - thanks for the response. As and when you get any further info or an ETA, please could you let us know....and if not - just a post here now and again to say that you're still working on it will be appreciated.

    It might be a good idea to send regular update to the Atari Tech Support people too - they're obviously well in the dark as to what's doing on.

    Leave a comment:


  • replied
    Originally posted by DrSiN
    We are working at getting stats back up but I don't have an eta.
    Hopefully when UT2007 rolls around (after '05 and '06), someone at Epic will get a feel for what is required to have stats running.

    Leave a comment:


  • replied
    Originally posted by Wormbo
    The UTSecure log file is opened all the time. If you want to access it you may need to shut down the server first.
    Yea, thats too bad. I like the way your mut creates log (text) files for each game. Thats a nice feature.

    Im wondering if you plan on trying to eliminate the 2 pauses that happen with antitcc. Usually they happen about 5 and then 20 seconds into the game. And thanks for the help.

    Leave a comment:


  • replied
    Just making a small little note about security/cd keys, you can go almost to any P2p (I just searched for "tournament" on eMule) and came up with "Unreal Tournament 2004 keygen" and "online play enabler". If anyone wants to check those out to see if you can't protect the servers against whatever they're doing, if they even in fact work.

    Leave a comment:


  • replied
    Anytime i try to play online now i automatically get disconnected from every server i've tried after i load the map. It gives me no messege as to what my be causing it, simply saying it disconnected. The only thing "different" i've installed lately is the Agent-Smith player model. I don't even have it selected when i go to play online and everything else is "stock". What is going on?



    [edit]NM, figured it out. I guess it should have been obvious [/edit]

    Leave a comment:

Working...
X