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Critical: anyone got ideas?

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  • Critical: anyone got ideas?

    Non-Dedicated server...Running Chaos Mod...anyone know the reason for crash?


    Log: Server switch level: DM-TrainingDay.ut2?Game=XGame.xDeathMatch
    Log: Browse: DM-TrainingDay.ut2?Name=Player?Class=Engine.Pawn?Char acter=Gorge?team=0?Game=XGame.xDeathMatch?GameSpee d=1.00?WeaponStay=True?Translocator=True?FriendlyF ireScale=0.00?GoalScore=25?TimeLimit=15?MaxLives=0 ?AllowThrowing=True?AutoAdjust=False?Mutator=Bonus pack.MutCrateCombo,ChaosGames.ChaosUT,MapVote400b1 1.MapVote,Bonuspack.MutPintSizeCombo,XGame.MutQuad Jump?GameStats=False?MinPlayers=6?MaxPlayers=12?Ma xSpectators=2?AdminName=admin?ADMINPASSWORD=XXXXX? PlayersMustBeReady=True?difficulty=3
    Log: LoadMap: DM-TrainingDay.ut2?Name=Player?Class=Engine.Pawn?Char acter=Gorge?team=0?Game=XGame.xDeathMatch?GameSpee d=1.00?WeaponStay=True?Translocator=True?FriendlyF ireScale=0.00?GoalScore=25?TimeLimit=15?MaxLives=0 ?AllowThrowing=True?AutoAdjust=False?Mutator=Bonus pack.MutCrateCombo,ChaosGames.ChaosUT,MapVote400b1 1.MapVote,Bonuspack.MutPintSizeCombo,XGame.MutQuad Jump?GameStats=False?MinPlayers=6?MaxPlayers=12?Ma xSpectators=2?AdminName=admin?ADMINPASSWORD=XXXXX? PlayersMustBeReady=True?difficulty=3
    NetComeGo: Close TcpipConnection 65.65.170.50:2482 07/16/03 19:19:10
    NetComeGo: Close TcpipConnection 67.10.165.196:1242 07/16/03 19:19:10
    Critical: APawn::Crouch
    Critical: UObject::ProcessEvent
    Critical: (ComboMiniMe DM-Plunge.ComboMiniMe, Function XGame.Combo.Destroyed)
    Critical: ULevel:: DestroyActor
    Critical: (ComboMiniMe DM-Plunge.ComboMiniMe)
    Critical: UObject::ProcessEvent
    Critical: (xPlayer DM-Plunge.xPlayer, Function Engine.PlayerController.Destroyed)
    Critical: ULevel:: DestroyActor
    Critical: (xPlayer DM-Plunge.xPlayer)
    Critical: UPlayer:: Destroy
    Critical: UNetConnection:: Destroy
    Critical: UObject::ConditionalDestroy
    Critical: (TcpipConnection Package.TcpipConnection)
    Critical: DestroyClientConnections
    Critical: UNetDriver:: Destroy
    Critical: UObject::ConditionalDestroy
    Critical: (TcpNetDriver Package.TcpNetDriver)
    Critical: ExitLevel
    Critical: UGameEngine::LoadMap
    Critical: LocalMapURL
    Critical: UGameEngine::Browse
    Critical: ServerTravel
    Critical: UGameEngine::Tick
    Critical: UpdateWorld
    Critical: MainLoop
    Exit: Executing UObject::StaticShutdownAfterError
    Exit: Exiting.
    Log: Waiting for file streaming thread to finish...
    Uninitialized: Name subsystem shut down
    Uninitialized: Log file closed, 07/16/03 19:19:11

  • #2
    bug in the mod, contact the mod team

    Comment


    • #3
      Its because you are using a non dedicated server.

      Basically whats happening is at some point the Mod is trying to destroy you and it cannot do that as you are the server.

      Ask the author to make it Listen Server compatible.

      Comment


      • #4
        well..it's a buddy of mine that is having this issue...I may just have him set up as dedicated...

        thanks guys.:up:

        Comment

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