I created this thread a year and so ago on the Atari forums, and quite a lot of you found this list useful. If you're an administrator, and you have one of the admin mods (admin plus, etc) then you can summon these by typing "Admin Summon [insert one of the below here]. I found this whole list manually using unreal editor and searching through the actors. Enjoy.
Object --- Description
Weapons (Pickups):
xWeapons.AssaultRiflePickup --- Assault Rifle pickup
xWeapons.BioRiflePickup --- Bio Rifle Pickup
UtClassic.SniperRiflePickup --- Sniper Rifle Pickup
xWeapons.FlakCannonPickup --- Flak Cannon Pickup
xWeapons.LinkGunPickup --- Link Gun Pickup
xWeapons.MinigunPickup --- Minigun Pickup
Onslaught.OnsAvrilPickup --- AVRiL Pickup
Onslaught.GrenadePickup --- Grenade Launcher Pickup
Onslaught.OnsMineLayerPickup --- Mine Layer Pickup
xWeapons.PainterPickup --- Ion Painter Pickup
OnslaughtFull.OnsPainterPickup --- Target Painter Pickup
xWeapons.RedeemerPickup --- Redeemer Pickup
xWeapons.RocketLauncherPickup --- Rocket Launcher Pickup
xWeapons.ShieldGunPickup --- Shield Gun Pickup
xWeapons.ShockRiflePickup --- Shock Rifle Pickup
xWeapons.SniperRiflePickup --- Lightning Gun Pickup
xWeapons.SuperShockRiflePickup --- Instagib Super Shock Rifle Pickup
xWeapons.Transpickup --- Translocator Pickup
UTClassic Weapons (Pickups)
UTClassic.ClassicBioRiflePickup
UTClassic.ClassicFlakCannonPickup
UTClassic.ClassicMinigunPickup
UTClassic.ClassicRocketLauncherPickup
UTClassic.ClassicShockRiflePickup
Ammo- (Pickups)
xWeapons.AssaultAmmoPickup --- Assault Ammo Pickup
xWeapons.BioAmmoPickup --- Bio Ammo Pickup
UTClassic.ClassicSniperAmmoPickup --- Sniper Ammo Pickup
xWeapons.FlakAmmoPickup --- Flak Ammo Pickup
xWeapons.LinkAmmoPickup --- Link Ammo Pickup
xWeapons.MinigunAmmoPickup --- Minigun Ammo Pickup
Onslaught.OnsAVRiLAmmoPickup --- Anti Vehicle Rockets Pickup
Onslaught.OnsGrenadeAmmoPickup --- Grenade Launcher Ammo Pickup
Onslaught.OnsMineAmmoPickup --- Mine Layer Ammo Pickup
xWeapons.RocketAmmoPickup --- Rocket Launcher Ammo Pickup
xWeapons.ShockAmmoPickup --- Shock Rifle Ammo Pickup
xWeapons.SniperAmmoPickup --- Lightning Gun Ammo Pickup
Items (Shieldpacks, Adrenaline, etc)
xPickups.AdrenalinePickup --- Adrenaline Pickup
xPickups.ShieldPack --- Shield Pack
xPickups.SuperShieldPack --- Super Shield Pack
xPickups.HealthPack --- Normal Health Pack
xPickups.MiniHealthPack --- Health Vial
xPickups.SuperHealthPack --- Big Keg o' Health Pickup
xPickups.UDamagePack --- Double Damage Pack
xGame.UDamageReward --- Makes you turn purple.. no effect (Pickup)
Projectiles: (Bullets, Grenades, Plasma, etc)
xWeapons.BioGlob --- Bio Rifle Goop
UTClassic.ClassicBioGlob --- Bio Rifle Goop
UT2k4AssaultFull.FX_SpaceFighter_InstantHitLaser --- Non-effective laser
xWeapons.FlakChunk --- Flak Particle from primary fire
UTClassic.ClassicFlakChunk --- Same as Flak Chunk
xWeapons.FlakShell --- Flak Grenade
UTClassic.ClassicFlakShell --- Flak Grenade
SkaarjPack.GasBagBelch --- Fire shot from the GasBag
xWeapons.Grenade --- Assault Rifle Grenade
SkaarjPack.KrallBolt --- Krall Bolt
SkaarjPack.EliteKrallBolt --- Elite Krall Bolt
xWeapons.LinkProjectile --- Link Gun Primary Fire Shot
Onslaught.OnsAVRiLRocket --- AVRiL Rocket
Onslaught.OnsAttackCraftMissle --- Raptor Missile
OnslaughtFull.OnsBomb --- A Dragonfly bomb that drops and explodes on impact
OnslaughtFull.OnsBomberRocketProjectile --- Rocket a Dragonfly fires
Onslaught.OnsGrenadeProjectile --- Grenade Launcher grenade, detonate with one of your own
OnslaughtFull.OnsMASRocketProjectile --- Blue rocket that the levithian fires
Onslaught.OnsMineProjectileBlue --- Blue spider mine (Explodes on impact)
Onslaught.OnsMineProjectileRed --- Red spider mine (Explodes on impact)
Onslaught.OnsAttackCraftPlasmaProjectileBlue --- Raptor primary fire plasma
Onslaught.OnsAttackCraftPlasmaProjectileRed --- Raptor primary fire plasma
Onslaught.OnsHoverBikePlasmaProjectile --- Manta primary fire plasma
OnslaughtFull.OnsMASPlasmaProjectile --- Levithian turret plasma fire
Onslaught.OnsManualGunPlasmaProjectile --- Blue plasma
Onslaught.OnsRvWebProjectile --- Green web from scorpion primary fire
Onslaught.OnsRvWebProjectileLeader --- Same as above
Onslaught.OnsRocketProjectile --- Goliath tank fire
UT2k4AssaultFull.PROJ_LinkTurret_Plasma --- Link turret primary fire
UT2k4Assault.PROJ_Sentinel_Laser --- Sentinel laser fire
UT2k4Assault.PROJ_Sentinel_Laser_Red --- Sentinel laser fire
UT2k4Assault.PROJ_SpaceFighter_Rocket --- Spacefighter secondary fire rocket
UT2k4AssaultFull.PROJ_TurretSkaarjPlasma --- Spacefighter primary fire plasma
UT2k4AssaultFull.PROJ_TurretSkaarjPlasma_Red --- Same as above
xWeapons.RedeemerProjectile --- Redeemer Missile
OnslaughtFull.OnsAutoBomberBomb --- Redeemer like missile called in from airstrike attacks
xWeapons.RocketProj --- Rocket launcher fire
SkaarjPack.BruteRocket --- Brute Rocket
xWeapons.SeekingRocketProj --- Rocket that doesn't really "seek"
Vehicles.BulldogRocket --- Another rocket
SkaarjPack.WarlordRocket --- Warlord's rocket
xWeapons.ShockProjectile --- Shock core
UTClassic.ClassicShockProjectile --- Shock core
Onslaught.OnsSkyMine --- Skymine
SkaarjPack.SkaarjProjectile --- Skaarj's green shock core
SkaarjPack.FireSkaarjProjectile --- Skaarj's red shock core
SkaarjPack.IceSkaarjProjectile --- Skaarj's blue shock core
UTClassic.TracerProjectile --- Odd flakchunk-like projectile that doesn't hurt
xWeapons.TransBeacon --- Translocator Beacon
xWeapons.BlueBeacon --- Translocator Beacon
xWeapons.RedBeacon --- Translocator Beacon
UTClassic.ClassicRedBeacon --- Translocator Beacon
UTClassic.ClassicBlueBeacon --- Translocator Beacon
Vehicles, Turrets, and Sentinels:
Ut2k4AssaultFull.AsTurret_BallTurret --- Turrets from AS-Mothership
Ut2k4AssaultFull.AsTurret_IonCannon --- Ion cannon
Ut2k4AssaultFull.AsTurret_LinkTurret --- Link Turret
Ut2k4Assault.ASTurret_Minigun --- Minigun Turret
Ut2k4Assault.ASVehicle_Sentinel_Ceiling --- Ceiling Sentinel
Ut2k4Assault.ASVehicle_Sentinel_Floor --- Floor Sentinel
Ut2k4AssaultFull.ASVehicle_Spacefighter_Human --- Human Spacefighter, flies instantly, press
Ut2k4AssaultFull.ASVehicle_Spacefighter_Skaarj --- (Continued from above)"Use" to get in.
Vehicles.Bulldog --- A bulldog that you can't drive around
Onslaught.OnsAttackCraft --- Raptor
Onslaught.OnsHoverBike --- Manta
OnslaughtFull.OnsBomber --- Dragonfly
Onslaught.OnsHoverTank --- Goliath Tank
OnslaughtFull.OnsHoverTank_IonPlasma --- Ion Plasma Tank
OnslaughtFull.OnsGenericSD --- TC-1200 Secret Toilet Vehicle
OnslaughtFull.OnsMobileAssaultStation --- Levithian
Onslaught.ONSPRV --- Hellbender
Onslaught.ONRV --- Scorpion
Monsters:
Skaarjpack.Monster --- Monster with a jakob skin that follows you
Skaarjpack.Brute --- Brute
Skaarjpack.Behemoth --- Behemoth
Skaarjpack.Gasbag --- Gasbag
Skaarjpack.Krall --- Krall
Skaarjpack.EliteKrall --- Elite Krall
Skaarjpack.Manta --- Manta
Skaarjpack.Razorfly --- Razorfly
Skaarjpack.Skaarj --- Skaarj
Skaarjpack.FireSkaarj --- Fire Skaarj
Skaarjpack.IceSkaarj --- Ice Skaarj
Skaarjpack.SkaarjPupae --- Pupae
Skaarjpack.WarLord --- Warlord
BonusPack.xMutantPawn --- Same as skaarjpack.monster but it doesn't move and is spread out during spawn
Other things and such:
Onslaughtfull.OnsAutoBomber --- Immitates an airstrike, only summon it in a large area
xEffects.ShockCombo --- Shock combo effect- no damage
BonusPack.CrateActor --- Crate which is normally used with the "camoflauge" adrenaline combo
xGame.Landmine --- Landmine, kills anything that walks over it
xGame.xBombDeliveryHole --- The same effect as a BR goal, kills anything instantly that goes through it
xEffects.TankVictim --- Summons a man that just got shot by a tank..ouch
xGame.xBombFlag --- Summons a bombing run ball in the center of the map
xGame.xRedFlagxBlueFlag --- summons a flag in the middle of map and doesn't appear until you touch it
Also, if you have the onslaughtBP packages on your server:
---Vehicles:
onslaughtbp.onsArtillery --- S.P.M.A.
onslaughtbp.onsDualAttackCraft --- Cicida
onslaughtbp.onsShockTank --- Paladin
---Projectiles:
onslaughtbp.onsMortarShell --- S.P.M.A bullet, shoots straight down
onslaughtbp.onsDualAcRocket --- Cicida Rocket
onslaughtbp.onsDecoy --- Cicida Belly Turret alt-fire projectile, attracts AVRiLs
onslaughtbp.onsShockTankProjectile --- Paladin shock bullet
---Decos
onslaughtbp.Deco_Barricade --- destroyable roadblock that respawns
onslaughtbp.Deco_BreakablePost --- an old rusty sign that is destroyable, respawns
"plus more"
Most of the fun things I've experimented with admin over the years are set commands. I found these using Unreal Editor, looking in the actor classes and looking at the default properties of actors. If you have admin access on a server with an admin mutator, just type "Admin Set [Actor] [Property] [Value]." The [Actor] is just the object you're modifying. The [Property] is what property you're modifying. The [Value] can be just about any number, true, or false.
Simple:
Admin set pawn health [number] --- Health of every pawn, including all players, vehicles, and monsters.
Admin set [actor] drawscale [number] --- Changes the size, ex: "Admin set pawn drawscale 3" makes all pawns three times larger.
Admin set [actor] bBlockActors True --- Makes the actor solid, ex: "Admin set ProximityObjective bBlockActors True" makes it so nobody can press the objective (If it's a touch objective). You can also make cars and people have no impact with each other using this.
Vehicles:
Admin set OnsWheeledCraft bAllowChargingJump true --- Allows the Scorpion, the Hellbender, the toilet, the Levithian, and the S.P.M.A. to jump by holding in shift and releasing it.
Admin set OnsWheeledCraft MaxJumpForce [Number] --- Insert a relatively high number to make the vehicles jump higher with the above code in. 200000 is default.
Admin set OnsWheeledCraft bAllowAirControl true --- Allows wheeled vehicles to flip in the air, with the first code you can have the full stunt car experience.
Admin set OnsWeapon FireInterval [Number] --- Modifies all vehicle attack rates, the smaller the faster.
Admin set OnsWeapon AltFireInterval [Number] --- Same as above, but secondary fire.
Admin set OnsHoverTank MaxThrust 100000 --- Makes the tank fly, puts on a show, quite fun.
Pickups:
Admin set [pickup actor, refer to the list of pickups near the top of the page] respawntime [Number] --- Respawn time of the pickup inputted in seconds, put .01 if you want instant respawn.
Admin set minihealthpack or healthpack or superhealthpack HealingAmount [Number] --- Pick one, changes the amount of health the pickup gives you. Try a negative number
.
Admin set shieldpack or supershieldpack shieldamount [number] --- Amount of shield the pickup gives you.
Projectile Modifications:
admin set [projectile] speed [Number]
admin set [projectile] damage [Number]
admin set [projectile] momentumtransfer [Number] --- This is how far you get bumped. Try negative to throw people towards the explosion.
admin set [projectile] damageradius [Number]
That's about it for now. I'll come back and edit this thread and add some here and there.
Have fun.
Object --- Description
Weapons (Pickups):
xWeapons.AssaultRiflePickup --- Assault Rifle pickup
xWeapons.BioRiflePickup --- Bio Rifle Pickup
UtClassic.SniperRiflePickup --- Sniper Rifle Pickup
xWeapons.FlakCannonPickup --- Flak Cannon Pickup
xWeapons.LinkGunPickup --- Link Gun Pickup
xWeapons.MinigunPickup --- Minigun Pickup
Onslaught.OnsAvrilPickup --- AVRiL Pickup
Onslaught.GrenadePickup --- Grenade Launcher Pickup
Onslaught.OnsMineLayerPickup --- Mine Layer Pickup
xWeapons.PainterPickup --- Ion Painter Pickup
OnslaughtFull.OnsPainterPickup --- Target Painter Pickup
xWeapons.RedeemerPickup --- Redeemer Pickup
xWeapons.RocketLauncherPickup --- Rocket Launcher Pickup
xWeapons.ShieldGunPickup --- Shield Gun Pickup
xWeapons.ShockRiflePickup --- Shock Rifle Pickup
xWeapons.SniperRiflePickup --- Lightning Gun Pickup
xWeapons.SuperShockRiflePickup --- Instagib Super Shock Rifle Pickup
xWeapons.Transpickup --- Translocator Pickup
UTClassic Weapons (Pickups)
UTClassic.ClassicBioRiflePickup
UTClassic.ClassicFlakCannonPickup
UTClassic.ClassicMinigunPickup
UTClassic.ClassicRocketLauncherPickup
UTClassic.ClassicShockRiflePickup
Ammo- (Pickups)
xWeapons.AssaultAmmoPickup --- Assault Ammo Pickup
xWeapons.BioAmmoPickup --- Bio Ammo Pickup
UTClassic.ClassicSniperAmmoPickup --- Sniper Ammo Pickup
xWeapons.FlakAmmoPickup --- Flak Ammo Pickup
xWeapons.LinkAmmoPickup --- Link Ammo Pickup
xWeapons.MinigunAmmoPickup --- Minigun Ammo Pickup
Onslaught.OnsAVRiLAmmoPickup --- Anti Vehicle Rockets Pickup
Onslaught.OnsGrenadeAmmoPickup --- Grenade Launcher Ammo Pickup
Onslaught.OnsMineAmmoPickup --- Mine Layer Ammo Pickup
xWeapons.RocketAmmoPickup --- Rocket Launcher Ammo Pickup
xWeapons.ShockAmmoPickup --- Shock Rifle Ammo Pickup
xWeapons.SniperAmmoPickup --- Lightning Gun Ammo Pickup
Items (Shieldpacks, Adrenaline, etc)
xPickups.AdrenalinePickup --- Adrenaline Pickup
xPickups.ShieldPack --- Shield Pack
xPickups.SuperShieldPack --- Super Shield Pack
xPickups.HealthPack --- Normal Health Pack
xPickups.MiniHealthPack --- Health Vial
xPickups.SuperHealthPack --- Big Keg o' Health Pickup
xPickups.UDamagePack --- Double Damage Pack
xGame.UDamageReward --- Makes you turn purple.. no effect (Pickup)
Projectiles: (Bullets, Grenades, Plasma, etc)
xWeapons.BioGlob --- Bio Rifle Goop
UTClassic.ClassicBioGlob --- Bio Rifle Goop
UT2k4AssaultFull.FX_SpaceFighter_InstantHitLaser --- Non-effective laser
xWeapons.FlakChunk --- Flak Particle from primary fire
UTClassic.ClassicFlakChunk --- Same as Flak Chunk
xWeapons.FlakShell --- Flak Grenade
UTClassic.ClassicFlakShell --- Flak Grenade
SkaarjPack.GasBagBelch --- Fire shot from the GasBag
xWeapons.Grenade --- Assault Rifle Grenade
SkaarjPack.KrallBolt --- Krall Bolt
SkaarjPack.EliteKrallBolt --- Elite Krall Bolt
xWeapons.LinkProjectile --- Link Gun Primary Fire Shot
Onslaught.OnsAVRiLRocket --- AVRiL Rocket
Onslaught.OnsAttackCraftMissle --- Raptor Missile
OnslaughtFull.OnsBomb --- A Dragonfly bomb that drops and explodes on impact
OnslaughtFull.OnsBomberRocketProjectile --- Rocket a Dragonfly fires
Onslaught.OnsGrenadeProjectile --- Grenade Launcher grenade, detonate with one of your own
OnslaughtFull.OnsMASRocketProjectile --- Blue rocket that the levithian fires
Onslaught.OnsMineProjectileBlue --- Blue spider mine (Explodes on impact)
Onslaught.OnsMineProjectileRed --- Red spider mine (Explodes on impact)
Onslaught.OnsAttackCraftPlasmaProjectileBlue --- Raptor primary fire plasma
Onslaught.OnsAttackCraftPlasmaProjectileRed --- Raptor primary fire plasma
Onslaught.OnsHoverBikePlasmaProjectile --- Manta primary fire plasma
OnslaughtFull.OnsMASPlasmaProjectile --- Levithian turret plasma fire
Onslaught.OnsManualGunPlasmaProjectile --- Blue plasma
Onslaught.OnsRvWebProjectile --- Green web from scorpion primary fire
Onslaught.OnsRvWebProjectileLeader --- Same as above
Onslaught.OnsRocketProjectile --- Goliath tank fire
UT2k4AssaultFull.PROJ_LinkTurret_Plasma --- Link turret primary fire
UT2k4Assault.PROJ_Sentinel_Laser --- Sentinel laser fire
UT2k4Assault.PROJ_Sentinel_Laser_Red --- Sentinel laser fire
UT2k4Assault.PROJ_SpaceFighter_Rocket --- Spacefighter secondary fire rocket
UT2k4AssaultFull.PROJ_TurretSkaarjPlasma --- Spacefighter primary fire plasma
UT2k4AssaultFull.PROJ_TurretSkaarjPlasma_Red --- Same as above
xWeapons.RedeemerProjectile --- Redeemer Missile
OnslaughtFull.OnsAutoBomberBomb --- Redeemer like missile called in from airstrike attacks
xWeapons.RocketProj --- Rocket launcher fire
SkaarjPack.BruteRocket --- Brute Rocket
xWeapons.SeekingRocketProj --- Rocket that doesn't really "seek"
Vehicles.BulldogRocket --- Another rocket
SkaarjPack.WarlordRocket --- Warlord's rocket
xWeapons.ShockProjectile --- Shock core
UTClassic.ClassicShockProjectile --- Shock core
Onslaught.OnsSkyMine --- Skymine
SkaarjPack.SkaarjProjectile --- Skaarj's green shock core
SkaarjPack.FireSkaarjProjectile --- Skaarj's red shock core
SkaarjPack.IceSkaarjProjectile --- Skaarj's blue shock core
UTClassic.TracerProjectile --- Odd flakchunk-like projectile that doesn't hurt
xWeapons.TransBeacon --- Translocator Beacon
xWeapons.BlueBeacon --- Translocator Beacon
xWeapons.RedBeacon --- Translocator Beacon
UTClassic.ClassicRedBeacon --- Translocator Beacon
UTClassic.ClassicBlueBeacon --- Translocator Beacon
Vehicles, Turrets, and Sentinels:
Ut2k4AssaultFull.AsTurret_BallTurret --- Turrets from AS-Mothership
Ut2k4AssaultFull.AsTurret_IonCannon --- Ion cannon
Ut2k4AssaultFull.AsTurret_LinkTurret --- Link Turret
Ut2k4Assault.ASTurret_Minigun --- Minigun Turret
Ut2k4Assault.ASVehicle_Sentinel_Ceiling --- Ceiling Sentinel
Ut2k4Assault.ASVehicle_Sentinel_Floor --- Floor Sentinel
Ut2k4AssaultFull.ASVehicle_Spacefighter_Human --- Human Spacefighter, flies instantly, press
Ut2k4AssaultFull.ASVehicle_Spacefighter_Skaarj --- (Continued from above)"Use" to get in.
Vehicles.Bulldog --- A bulldog that you can't drive around
Onslaught.OnsAttackCraft --- Raptor
Onslaught.OnsHoverBike --- Manta
OnslaughtFull.OnsBomber --- Dragonfly
Onslaught.OnsHoverTank --- Goliath Tank
OnslaughtFull.OnsHoverTank_IonPlasma --- Ion Plasma Tank
OnslaughtFull.OnsGenericSD --- TC-1200 Secret Toilet Vehicle
OnslaughtFull.OnsMobileAssaultStation --- Levithian
Onslaught.ONSPRV --- Hellbender
Onslaught.ONRV --- Scorpion
Monsters:
Skaarjpack.Monster --- Monster with a jakob skin that follows you
Skaarjpack.Brute --- Brute
Skaarjpack.Behemoth --- Behemoth
Skaarjpack.Gasbag --- Gasbag
Skaarjpack.Krall --- Krall
Skaarjpack.EliteKrall --- Elite Krall
Skaarjpack.Manta --- Manta
Skaarjpack.Razorfly --- Razorfly
Skaarjpack.Skaarj --- Skaarj
Skaarjpack.FireSkaarj --- Fire Skaarj
Skaarjpack.IceSkaarj --- Ice Skaarj
Skaarjpack.SkaarjPupae --- Pupae
Skaarjpack.WarLord --- Warlord
BonusPack.xMutantPawn --- Same as skaarjpack.monster but it doesn't move and is spread out during spawn
Other things and such:
Onslaughtfull.OnsAutoBomber --- Immitates an airstrike, only summon it in a large area
xEffects.ShockCombo --- Shock combo effect- no damage
BonusPack.CrateActor --- Crate which is normally used with the "camoflauge" adrenaline combo
xGame.Landmine --- Landmine, kills anything that walks over it
xGame.xBombDeliveryHole --- The same effect as a BR goal, kills anything instantly that goes through it
xEffects.TankVictim --- Summons a man that just got shot by a tank..ouch
xGame.xBombFlag --- Summons a bombing run ball in the center of the map
xGame.xRedFlagxBlueFlag --- summons a flag in the middle of map and doesn't appear until you touch it
Also, if you have the onslaughtBP packages on your server:
---Vehicles:
onslaughtbp.onsArtillery --- S.P.M.A.
onslaughtbp.onsDualAttackCraft --- Cicida
onslaughtbp.onsShockTank --- Paladin
---Projectiles:
onslaughtbp.onsMortarShell --- S.P.M.A bullet, shoots straight down
onslaughtbp.onsDualAcRocket --- Cicida Rocket
onslaughtbp.onsDecoy --- Cicida Belly Turret alt-fire projectile, attracts AVRiLs
onslaughtbp.onsShockTankProjectile --- Paladin shock bullet
---Decos
onslaughtbp.Deco_Barricade --- destroyable roadblock that respawns
onslaughtbp.Deco_BreakablePost --- an old rusty sign that is destroyable, respawns
"plus more"
Most of the fun things I've experimented with admin over the years are set commands. I found these using Unreal Editor, looking in the actor classes and looking at the default properties of actors. If you have admin access on a server with an admin mutator, just type "Admin Set [Actor] [Property] [Value]." The [Actor] is just the object you're modifying. The [Property] is what property you're modifying. The [Value] can be just about any number, true, or false.
Simple:
Admin set pawn health [number] --- Health of every pawn, including all players, vehicles, and monsters.
Admin set [actor] drawscale [number] --- Changes the size, ex: "Admin set pawn drawscale 3" makes all pawns three times larger.
Admin set [actor] bBlockActors True --- Makes the actor solid, ex: "Admin set ProximityObjective bBlockActors True" makes it so nobody can press the objective (If it's a touch objective). You can also make cars and people have no impact with each other using this.
Vehicles:
Admin set OnsWheeledCraft bAllowChargingJump true --- Allows the Scorpion, the Hellbender, the toilet, the Levithian, and the S.P.M.A. to jump by holding in shift and releasing it.
Admin set OnsWheeledCraft MaxJumpForce [Number] --- Insert a relatively high number to make the vehicles jump higher with the above code in. 200000 is default.
Admin set OnsWheeledCraft bAllowAirControl true --- Allows wheeled vehicles to flip in the air, with the first code you can have the full stunt car experience.
Admin set OnsWeapon FireInterval [Number] --- Modifies all vehicle attack rates, the smaller the faster.
Admin set OnsWeapon AltFireInterval [Number] --- Same as above, but secondary fire.
Admin set OnsHoverTank MaxThrust 100000 --- Makes the tank fly, puts on a show, quite fun.
Pickups:
Admin set [pickup actor, refer to the list of pickups near the top of the page] respawntime [Number] --- Respawn time of the pickup inputted in seconds, put .01 if you want instant respawn.
Admin set minihealthpack or healthpack or superhealthpack HealingAmount [Number] --- Pick one, changes the amount of health the pickup gives you. Try a negative number

Admin set shieldpack or supershieldpack shieldamount [number] --- Amount of shield the pickup gives you.
Projectile Modifications:
admin set [projectile] speed [Number]
admin set [projectile] damage [Number]
admin set [projectile] momentumtransfer [Number] --- This is how far you get bumped. Try negative to throw people towards the explosion.
admin set [projectile] damageradius [Number]
That's about it for now. I'll come back and edit this thread and add some here and there.
Have fun.
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