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Ok, so I was lying :p Map list not being updated

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    Ok, so I was lying :p Map list not being updated

    Well, for some reason, up untill now, the server recognized when I uploaded new maps to it, and after a quick "Restart Map", they would appear in Maps List. :up:


    Now, for some reason it's not recognizing it, not newly uploaded nor newly removed.
    What happend? And how do I fix?

    #2
    Okay, and another - for some reason when we mapvote, it changes the map correctly, but our PC's load a completly different map :S
    Like we all voted in the server for Campgrounds, and all of us loaded "Grendel", so UT froze, and we needed a UT restart.
    The server DID change to Campgrounds, but it's like it sent our PC's a wrong message or something...

    Help :cry:

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      #3
      Originally posted by hydro
      Well, for some reason, up untill now, the server recognized when I uploaded new maps to it, and after a quick "Restart Map", they would appear in Maps List. :up:


      Now, for some reason it's not recognizing it, not newly uploaded nor newly removed.
      What happend? And how do I fix?
      Are you using maplists with mapvoting? Cut it off to just use all of the maps in the folder. Use the maplists if you only want to vote for some of the maps.

      As for the other problem, I dunno. But i would check your redirect, and make sure client & server versions match up if you already have that map under the same name on your home computer.

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        #4
        check the server startup log, the map file may have failed import, you might be missing a required package.

        Comment


          #5
          This is typically what happens when you have too many Mutators on your server and is the reason why UT2Vote has a bAltSwitch option.
          The string going to the client is too long and the client is receiving garbage.
          The same thing might be that you are exceeding the map number.
          Upload a map that is in the beginning of the alphabet order, like DM-1to1-Something and see if it sees that.
          Otherwise its because as qazxswedc says, you are using a Maplist.

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