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    Shame on you Epic!

    http://www.dark4se.com/cainslairforu...pic.php?t=2818

    Originally posted by Cain
    Regarding CPU much less than UT does per player.

    64 players BF2 = about 24 player UT CTF.
    I surely hope you get this solved with UT2007. We 32p servers cant just keep upgrading to the latest Opterons to keep the game playable for everone.

    #2
    Sorry to barge your door down Fusion, but that's pretty well known.

    The BF engine is built for large scale battles, where the Unreal engine evidently is not.

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      #3
      I knew that, just not that the difference was this big. Still, it would make things easier for us big server admins if the coding was less power hungry. In regard to future Onslaught and the Conquest mode, I just hope things will go smoother next time.

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        #4
        Well, it's going to make use of multiple processors, and seeing as I just finished with a supplier who was showing me 8-way dual-core Opteron machines, I think Titan may well have something juicy for UT2k7...

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          #5
          If I was remotely that way inclined I would kiss you Keith.

          Luckily for you I'm not

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            #6
            Originally posted by Piglet
            If I was remotely that way inclined I would kiss you Keith.

            Luckily for you I'm not
            That entirely depends on his inclination of course

            That setup sounds sweet Keith! Don't go running any infinity limit sequences on it though (I accidently did that with the Quad Xeon server at my work place running a simulation program....ooops)

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              #7
              Heh - don't count the chickens yet, but I think the odds of getting a twin dual-core box are high.

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                #8
                For ut2007....or..now?

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                  #9

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                    #10
                    For now would not be extra beneficial for ut2004, since it's not multi-threaded.
                    Of course you can run more multiple servers with twin dual cores

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                      #11
                      Originally posted by NotoriousBIC
                      Of course you can run more multiple servers with twin dual cores
                      Why do you think i'd ?

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                        #12
                        Originally posted by Keith_C
                        Heh - don't count the chickens yet, but I think the odds of getting a twin dual-core box are high.
                        Maybe we can fill this hole if we go dual?

                        http://www.ataricommunity.com/forums...hreadid=482763

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