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    Can someone copy there runserver.bat here?

    Can someone copy their runserver.bat here?

    having probs getting it started. had to redownload version 3339

    thanks in advance

    #2
    what kind of game?

    try UnrealAdmin

    Comment


      #3
      dont care what game ummmm onslaught hows that bud?

      Comment


        #4
        ok this is my runserver.bat file and it doesnt work..

        @echo off
        :10
        ucc server ONS-Torlan?game=Onslaught.ONSOnslaughtGame ini=UT2004.ini log=TypeLogNameHere.log
        copy server.log servercrash.log
        goto 10

        ----------------

        here is my log file..........

        Log: Log file open, 07/07/05 17:35:38
        Init: Name subsystem initialized
        Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
        Init: Version: 3339 (128.29)
        Init: Compiled: Nov 11 2004 10:49:37
        Init: Command line: ONS-Torlan?game=Onslaught.ONSOnslaughtGame ini=UT2004.ini log=00log.log
        Init: Character set: Unicode
        Init: Base directory: D:\uts\System\
        Init: Ini:UT2004.ini UserIni:User.ini
        Init: Build label: Build UT2004_Build_[2004-11-11_10.48]
        Init: Object subsystem initialized
        Log: Executing Class Engine.ServerCommandlet
        Log: Browse: ONS-Torlan?Name=Player?Class=Engine.Pawn?Character=Jak ob?team=255?game=Onslaught.ONSOnslaughtGame
        Log: Collecting garbage
        Log: Purging garbage
        Log: Garbage: objects: 38840->38620; refs: 576822
        Log: Game class is 'ONSOnslaughtGame'
        Log: Bringing Level ONS-Torlan.myLevel up for play (20) appSeconds: 4.008000...
        Log: (Karma): Autodetecting CPU for SSE
        Log: (Karma): Using SSE Optimizations
        ScriptLog: GameInfo::InitGame : bEnableStatLogging False
        ScriptLog: Using Official Link Setup: Default
        ScriptLog: UdpServerQuery(crt): Port 7787 successfully bound.
        ScriptLog: PORTSWAP detected, exiting... old port: 7789, new port: 7787, requested port: 7787
        ScriptLog: ***************
        ScriptLog: Complete OBJ LIST:
        Log: Objects:
        Log:
        Log: Class Count NumBytes MaxBytes
        Log: StaticMesh 174 7151K 7151K
        Log: LinkerLoad 209 4348K 4354K
        Log: SkeletalMesh 43 3465K 3465K
        Log: Model 94 2981K 3041K
        Log: Class 1142 3030K 3030K
        Log: TextBuffer 265 2585K 2585K
        Log: StaticMeshInstance 1045 2032K 2032K
        Log: MeshAnimation 23 1169K 1169K
        Log: Function 7348 1090K 1090K
        Log: StaticMeshActor 1011 845K 845K
        Log: Polys 94 682K 682K
        Log: TerrainInfo 1 645K 645K
        Log: ObjectProperty 5181 586K 586K
        Log: Texture 604 529K 529K
        Log: BoolProperty 3727 422K 422K
        Log: VertMesh 3 382K 382K
        Log: FloatProperty 3410 372K 372K
        Log: IntProperty 3340 365K 365K
        Log: StructProperty 2870 325K 325K
        Log: StrProperty 2799 306K 306K
        Log: SpriteEmitter 241 278K 278K
        Log: Light 260 221K 221K
        Log: State 181 208K 208K
        Log: ReachSpec 2605 203K 203K
        Log: RoadPathNode 115 110K 110K
        Log: KarmaParamsCollision 897 108K 108K
        Log: PathNode 108 102K 102K
        Log: MeshEmitter 85 97K 97K
        Log: ByteProperty 827 93K 93K
        Log: TerrainSector 64 86K 86K
        Log: CacheManager 1 72K 72K
        Log: PlayerStart 72 69K 69K
        Log: ArrayProperty 577 65K 65K
        Log: ClassProperty 547 64K 64K
        Log: KMeshProps 52 58K 58K
        Log: InventorySpot 45 43K 43K
        Log: Palette 40 42K 42K
        Log: Sound 306 41K 41K
        Log: NameProperty 359 39K 39K
        Log: MaplistRecord 14 37K 37K
        Log: ONSManualGunPawn 10 30K 30K
        Log: FlyingPathNode 30 28K 28K
        Log: MaplistManager 1 28K 28K
        Log: Package 445 26K 26K
        Log: ONSOnslaughtGame 1 25K 25K
        Log: BeamEmitter 17 23K 23K
        Log: BlockingVolume 22 21K 21K
        Log: PackageCheckInfo 265 19K 19K
        Log: Struct 150 19K 19K
        Log: PackageMap 1 17K 18K
        Log: NavigationPoint 18 17K 17K
        Log: Level 1 12K 15K
        Log: ProceduralSound 91 14K 14K
        Log: InterpolationPoint 16 13K 13K
        Log: Enum 134 12K 12K
        Log: ONSManualGun 10 12K 12K
        Log: ONSPowerNodeNeutral 5 12K 12K
        Log: DelegateProperty 114 12K 12K
        Log: AmbientSound 15 12K 12K
        Log: Volume 13 12K 12K
        Log: Shader 119 12K 12K
        Log: TexPanner 79 12K 12K
        Log: AntiPortalActor 14 11K 11K
        Log: ConvexVolume 14 11K 11K
        Log: WeaponLocker 10 10K 10K
        Log: JumpSpot 8 9K 9K
        Log: Const 88 6K 6K
        Log: SoundGroup 36 6K 6K
        Log: xWeaponBase 7 6K 6K
        Log: HealthCharger 7 6K 6K
        Log: ONSHoverCraftFactory 7 6K 6K
        Log: FinalBlend 76 5K 5K
        Log: TexScaler 38 5K 5K
        Log: Combiner 68 5K 5K
        Log: GUIButton 8 5K 5K
        Log: AIMarker 6 5K 5K
        Log: UnrealScriptedSequence 6 5K 5K
        Log: Font 1 5K 5K
        Log: LimitationVolume 5 4K 4K
        Log: Emitter 5 4K 4K
        Log: TcpNetDriver 1 4K 4K
        Log: PointerProperty 40 4K 4K
        Log: UnrealTeamChatRoom 4 4K 4K
        Log: ONSAVRiLAmmoPickup 4 4K 4K
        Log: Teleporter 4 4K 4K
        Log: SniperAmmoPickup 4 4K 4K
        Log: ONSGrenadeAmmoPickup 4 3K 3K
        Log: GUILabel 5 3K 3K
        Log: xTeamBanner 4 3K 3K
        Log: Trigger 4 3K 3K
        Log: TexRotator 17 3K 3K
        Log: GUIImage 5 3K 3K
        Log: TexOscillator 16 3K 3K
        Log: GUIToolTip 4 2K 2K
        Log: LevelInfo 1 2K 2K
        Log: TeamVoiceReplicationInfo 1 2K 2K
        Log: ShieldCharger 3 2K 2K
        Log: SuperShieldCharger 3 2K 2K
        Log: ONSAttackCraftFactory 3 2K 2K
        Log: ONSPRVFactory 3 2K 2K
        Log: ONSRVFactory 3 2K 2K
        Log: AccessControl 1 2K 2K
        Log: GUIContextMenu 3 2K 2K
        Log: ONSPowerCoreBlue 1 2K 2K
        Log: ONSPowerCoreRed 1 2K 2K
        Log: AltSectionBackground 3 2K 2K
        Log: TrailEmitter 2 2K 2K
        Log: Cubemap 9 2K 2K
        Log: SVehicleWheel 8 2K 2K
        Log: AssaultPath 2 1K 1K
        Log: MasterServerUplink 1 1K 1K
        Log: GUIScrollTextBox 2 1K 1K
        Log: GameReplicationInfo 1 1K 1K
        Log: SuperHealthCharger 2 1K 1K
        Log: ONSTankFactory 2 1K 1K
        Log: ONSPowerLinkOfficialSetup 2 1K 1K
        Log: Sunlight 2 1K 1K
        Log: WebServer 1 1K 1K
        Log: AnimNotify_Sound 26 1K 1K
        Log: GUIVertScrollButton 2 1K 1K
        Log: UnrealChatHandler 1 1K 1K
        Log: BroadcastHandler 1 1K 1K
        Log: ONSDefaultMut 1 1K 1K
        Log: GameEngine 1 1K 1K
        Log: KarmaParamsRBFull 5 1K 1K
        Log: AnimNotify_Script 24 1K 1K
        Log: TexEnvMap 14 1K 1K
        Log: ZoneInfo 1 1K 1K
        Log: SkyZoneInfo 1 1K 1K
        Log: DefaultPhysicsVolume 1 1K 1K
        Log: LevelSummary 1 1K 1K
        Log: UdpGamespyQuery 1 1K 1K
        Log: SpecialVehicleObjective 1 1K 1K
        Log: UTJumpPad 1 0K 0K
        Log: MapVoteMultiColumnListBox 1 0K 0K
        Log: KickVoteMultiColumnListBox 1 0K 0K
        Log: MapVoteCountMultiColumnListBox 1 0K 0K
        Log: PlayerInfoMultiColumnListBox 1 0K 0K
        Log: UDamageCharger 1 0K 0K
        Log: moComboBox 1 0K 0K
        Log: ONSTeleportPad 1 0K 0K
        Log: moEditBox 1 0K 0K
        Log: LookTarget 1 0K 0K
        Log: GUIListBox 1 0K 0K
        Log: GUISectionBackground 1 0K 0K
        Log: MapVoteFooter 1 0K 0K
        Log: GUIEditBox 1 0K 0K
        Log: GUIVertScrollBar 1 0K 0K
        Log: GUIHeader 1 0K 0K
        Log: GUIComboButton 1 0K 0K
        Log: GUIMultiColumnListHeader 1 0K 0K
        Log: ConstantColor 10 0K 0K
        Log: GUIVertGripButton 1 0K 0K
        Log: FloatingImage 1 0K 0K
        Log: Action_MOVETOPOINT 7 0K 0K
        Log: Action_WAITFORTIMER 7 0K 0K
        Log: GUIVertScrollZone 1 0K 0K
        Log: fntUT2k4MidGame 1 0K 0K
        Log: UT2MidGameFont 1 0K 0K
        Log: System 1 0K 0K
        Log: UT2SmallHeaderFont 1 0K 0K
        Log: UT2ServerListFont 1 0K 0K
        Log: UT2SmallFont 1 0K 0K
        Log: UT2MenuFont 1 0K 0K
        Log: fntUT2k4SmallHeader 1 0K 0K
        Log: UT2IRCFont 1 0K 0K
        Log: fntUT2k4Small 1 0K 0K
        Log: fntUT2k4Header 1 0K 0K
        Log: fntUT2k4IRC 1 0K 0K
        Log: fntUT2k4Large 1 0K 0K
        Log: fntUT2k4Menu 1 0K 0K
        Log: fntUT2K4Medium 1 0K 0K
        Log: UT2HeaderFont 1 0K 0K
        Log: UT2LargeFont 1 0K 0K
        Log: MatchInfo 1 0K 0K
        Log: KarmaParamsSkel 1 0K 0K
        Log: FadeColor 3 0K 0K
        Log: TexCoordSource 3 0K 0K
        Log: fntUT2k4MainMenu 1 0K 0K
        Log: UT2DefaultFont 1 0K 0K
        Log: fntUT2k4ServerList 1 0K 0K
        Log: fntUT2k4Default 1 0K 0K
        Log: xAdminUserList 3 0K 0K
        Log: xAdminGroupList 3 0K 0K
        Log: VariableTexPanner 1 0K 0K
        Log: EFFECT_Mountains 1 0K 0K
        Log: ScriptedTexture 1 0K 0K
        Log: xAdminUser 1 0K 0K
        Log: MaterialSequence 1 0K 0K
        Log: xAdminGroup 1 0K 0K
        Log: Primitive 1 0K 0K
        Log: GlobalTempObjects 1 0K 0K
        Log: ObjectPool 1 0K 0K
        Log:
        Log: 43086 Objects (35.199M / 35.268M)
        ScriptLog: ***************
        ScriptLog:
        ScriptLog: Current UdpGameSpyQuery objects:
        Log: Objects:
        Log:
        Log: Object NumBytes MaxBytes
        Log: UdpGamespyQuery ONS-Torlan.UdpGamespyQuery 1114 1114
        Log:
        Log: Class Count NumBytes MaxBytes
        Log: UdpGamespyQuery 1 1K 1K
        Log:
        Log: 1 Objects (0.001M / 0.001M)
        ScriptLog: ***************
        ScriptLog: Tracing UdpGamespyQuery objects
        ScriptLog: ================================================== =================
        ScriptLog: Referencers of 'ONS-Torlan.UdpGamespyQuery'
        Log:
        Log: Referencers of UdpGamespyQuery ONS-Torlan.UdpGamespyQuery:
        Log: Level ONS-Torlan.myLevel (1)
        Log:
        Log: Shortest reachability from root to UdpGamespyQuery ONS-Torlan.UdpGamespyQuery:
        Log: GameEngine Package.GameEngine (root)
        Log: Level ONS-Torlan.myLevel
        Log: UdpGamespyQuery ONS-Torlan.UdpGamespyQuery
        Log:
        ScriptLog: ================================================== =================
        ScriptLog:
        ScriptLog: Performing garbage collection
        Log: Collecting garbage
        Log: Purging garbage
        Log: Garbage: objects: 43086->43086; refs: 626487
        ScriptLog: ***************
        ScriptLog: Remaining UdpGameSpyQuery objects:
        Log: Objects:
        Log:
        Log: Object NumBytes MaxBytes
        Log: UdpGamespyQuery ONS-Torlan.UdpGamespyQuery 1114 1114
        Log:
        Log: Class Count NumBytes MaxBytes
        Log: UdpGamespyQuery 1 1K 1K
        Log:
        Log: 1 Objects (0.001M / 0.001M)
        ScriptLog: ***************
        Critical: UdpGamespyQuery ONS-Torlan.UdpGamespyQuery (Function IpDrv.UdpGamespyQuery.PreBeginPlay:0167) Assertion failed, line 58
        Exit: Executing UObject::StaticShutdownAfterError
        Critical: FFrame::Serialize
        Critical: UObject::ProcessEvent
        Critical: (UdpGamespyQuery ONS-Torlan.UdpGamespyQuery, Function IpDrv.UdpGamespyQuery.PreBeginPlay)
        Critical: ULevel::SpawnActor
        Critical: (UdpGamespyQuery)
        Critical: UObject::ProcessEvent
        Critical: (MasterServerUplink ONS-Torlan.MasterServerUplink, Function IpDrv.MasterServerUplink.BeginPlay)
        Critical: BeginPlay
        Critical: UGameEngine::LoadMap
        Critical: LocalMapURL
        Critical: UGameEngine::Browse
        Critical: UGameEngine::Init
        Critical: UServerCommandlet::Main
        Exit: Exiting.
        Log: FileManager: Reading 0 GByte 55 MByte 32 KByte 338 Bytes from HD took 0.200000 seconds (0.140000 reading, 0.060000 seeking).
        Log: FileManager: 0.032000 seconds spent with misc. duties
        Uninitialized: Name subsystem shut down
        Uninitialized: Log file closed, 07/07/05 17:35:44


        so what im i doing wrong

        thanks in advance

        Comment


          #5
          well just reinstalled it and and it works

          thanks all

          Comment


            #6
            find this in your ut2004.ini
            [IpDrv.UdpGamespyQuery]
            MinNetVer=0
            OldQueryPortNumber=7787
            bRestartServerOnPortSwap=False <------- make sure thats set to false

            Comment


              #7
              glad you got it.............bud

              log=TypeLogNameHere.log <----------- wrong

              log = server.log <----- right

              Comment


                #8
                Originally posted by BUTTPIRATe
                glad you got it.............bud

                log=TypeLogNameHere.log <----------- wrong

                log = server.log <----- right
                aye, i thought when i wrote the tutorial that that was obvious. Seems i was wrong lol

                Comment


                  #9
                  run server.bat??

                  Hi! Hmm... what i understand so is all runserver.bat unic for all servers? The only one who is in comment is the command, tell me if i have wrong! Here is my settings. echo off
                  :10
                  ucc server DM-Deck17?game=3SPNv252.TDM_Game_3SPN?mutator=UT2Vote 51.UT2VoteXMulti,UAdminModV095.UAdminMod,PlayerHat er.MutPlayerHater,WaitLimit.MutWaitLimit,VAS_SaveT oServer.VAS_SaveToServer,bn_RealUtils_v17rc8d.bN_R PMutator,Ownage.MutOwnage,UTANBanManager101.MutUTA N
                  ini=UT2004.ini log=Server.log
                  copy server.log servercrash.log
                  goto 10

                  Comment

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