Hello,
Maybe, or, for sure, this has already been answered, but it's a quite weird problem, and I didnt find a solution so far.
I set up an UT Frag.Ops mod server and also a standart UT Insta.Gib server. I've got the same problem with both of them. First, I changed the ports to some others that suit my firewalls settings (ports 13370~13390 & 28902 both udp & tcp are forwarded to the servers ip, for the Frag.Ops server the ports are: 13380udp - 'game', 13381udp - 'query', 13390tcp - 'gamespy' and 13381tcp - 'webinterface'). Actually I had the following problem already while the server ran on standart ports (also forwarded correctly).
The Problem:
The Server runs stable, it can be reached over LAN and everything runs fine as it should. Sometimes it is also reachable over Internet, but mostly only for a short period. Since I forgot to set ServerBehindNAT=True, it always said N/A as the ping, not only for me, but also for people on the Internet. Now I think that everything is configured just fine, but still, the server is not really reachable over the internet, although the ping is displayed correctly (even for my own internal client). Further, the webadmin interface also can be reached over LAN without a hitch, but over the Internet sometimes it works, sometimes not. Sometimes the server also completely drops from the server list...
How to solve this?
Thanks a lot,
TB2
(Also asked here: http://www.unrealadmin.org/forums/sh...ad.php?t=11226)
/edit:
(btw. no soft/hard firewall, NAT router correctly forwarded, all other server apps on the server are running correctly...)
Maybe, or, for sure, this has already been answered, but it's a quite weird problem, and I didnt find a solution so far.
I set up an UT Frag.Ops mod server and also a standart UT Insta.Gib server. I've got the same problem with both of them. First, I changed the ports to some others that suit my firewalls settings (ports 13370~13390 & 28902 both udp & tcp are forwarded to the servers ip, for the Frag.Ops server the ports are: 13380udp - 'game', 13381udp - 'query', 13390tcp - 'gamespy' and 13381tcp - 'webinterface'). Actually I had the following problem already while the server ran on standart ports (also forwarded correctly).
The Problem:
The Server runs stable, it can be reached over LAN and everything runs fine as it should. Sometimes it is also reachable over Internet, but mostly only for a short period. Since I forgot to set ServerBehindNAT=True, it always said N/A as the ping, not only for me, but also for people on the Internet. Now I think that everything is configured just fine, but still, the server is not really reachable over the internet, although the ping is displayed correctly (even for my own internal client). Further, the webadmin interface also can be reached over LAN without a hitch, but over the Internet sometimes it works, sometimes not. Sometimes the server also completely drops from the server list...
How to solve this?
Thanks a lot,
TB2
(Also asked here: http://www.unrealadmin.org/forums/sh...ad.php?t=11226)
/edit:
(btw. no soft/hard firewall, NAT router correctly forwarded, all other server apps on the server are running correctly...)
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