I'm slowly figuring out all the details that affect bot behaviors--like the specific attributes you can edit for each, and the optional Species Statistics mutator. One thing left I'd like to know: what EXACTLY is the numeric effect of each bot skill level?
(Novice - Average - Experienced - Skilled - Adept - Masterful - Inhuman - Godlike)
The main thing I want to know is... what's the lowest skill level that still gives bots the PHYSICAL abilities (run speed, jump height) to match human players. (In other words, they can be terrible at USING those abilities, but I want them to at least run at the same speed I do!)
Full details on the skill level effects would be great, though.
TIA!
(Novice - Average - Experienced - Skilled - Adept - Masterful - Inhuman - Godlike)
The main thing I want to know is... what's the lowest skill level that still gives bots the PHYSICAL abilities (run speed, jump height) to match human players. (In other words, they can be terrible at USING those abilities, but I want them to at least run at the same speed I do!)
Full details on the skill level effects would be great, though.
TIA!
Comment