Things like the terrain and other stuff that are part of the world (stuff you can walk on, and can't destroy) are blinking on and off. About every second or two, some of the textures will turn off, leaving the terrain invisible. It's almost as if I was walking through the walls, but this even happens when in midair, like before the match even begins.
This isn't happening (near as I can tell) in every single map, but it seems to be happening in the larger maps, so I thought maybe I had too much detail turned on or something. I turned the details and stuff down some (not completely to nil) and still have the problem.
It makes it almost impossible to play some maps, because I can walk into walls and get stuck and not even know what's up. Not all textures seem to be blinking at the same rate, and some seem to have a cycle of several seconds.
Anyway, this is extremely annoying, and I would appreciate any info on correcting this.
OS: W2k, SP4, all the patches except that stupid WiMP9 ****.
CPU: XP1900 (actually a dual, but you know this game doesn't know that)
Vid: Ti4800, 128M, forget the brand, but it's nvidia.
Running the just released patch for ut4 too.
Thanks in advance
This isn't happening (near as I can tell) in every single map, but it seems to be happening in the larger maps, so I thought maybe I had too much detail turned on or something. I turned the details and stuff down some (not completely to nil) and still have the problem.
It makes it almost impossible to play some maps, because I can walk into walls and get stuck and not even know what's up. Not all textures seem to be blinking at the same rate, and some seem to have a cycle of several seconds.
Anyway, this is extremely annoying, and I would appreciate any info on correcting this.
OS: W2k, SP4, all the patches except that stupid WiMP9 ****.
CPU: XP1900 (actually a dual, but you know this game doesn't know that)
Vid: Ti4800, 128M, forget the brand, but it's nvidia.
Running the just released patch for ut4 too.
Thanks in advance
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