Since my dinner was in the microzapper for too long and it's burned my mouth twice, I'm going to write up a short guide while I wait for it to cool off.
Onslaught - Your team must take control over PowerNodes in a 'connect the dots' fasion to establish a direct line to the enemy PowerCore. Once you establish a link to the next PowerNode, you can destroy it if controlled by the enemy. Control the PowerNode for your team by touching it to start the build process (Use the linkgun alt-fire to speed things up). Once your team has a link to the enemy PowerCore, attack and destroy it.
That there's the object of the game. How many people out there actually realize this?
That point, though, is another story for another time. In To frag or not to frag?, I present you with 3 examples:
ONS-Torlan
After taking the corner farthest from the action, you hop in your manta and start heading towards the enemy's base node. As you pass through the valley towards the enemy base, you spot a enemy teamate healing up his badly damaged Manta.
Do you:
a) Blow up the Manta to **** him off and then leave him there
b) Blow up the Manta and then squash him
c) Squash him and then leave the Manta
Correct Answer: C
ONS-Torlan is a fairly small map. I can get across the map on foot in very little time. Vehicles, however, are integral to a comeback (duh) - and if the enemy team wants a chance at making one, they're going to need every Hellbender, Manta, and Goliath the can get their little grubby paws on. By fragging the dork that didn't get himself far enough away from the battle, you've successfully denied the enemy team a Manta, perhaps their last one.
In this case, fragging someone was good.
ONS-RedPlanet
The enemy has access to your base node (and vice-versa) by way of the middle node. As you approach in your Hellbender, you notice any enemy teamate grab the damage amp and then start healing his Raptor. At that exact moment, the enemy base node goes down and the middle node is safe... for now.
Do you:
a) Blow up the Raptor and leave the idiot
b) Blow up the Raptor and then the idiot
c) Blow up the idiot and leave the Raptor
Correct answer: D
Trick question, I know. Hopefully you had the sense to attach some grenades to your Hellbender. Roll up behind the node structure and jump in the Raptor before the idiot knows what's going on. Fly low and fast away from there. Now Mr. Idiot is stuck out there with his pants down, his base under attack, and no ride back home... but what's this? A Hellbender? Meh, it'll have to do.
You killed some dumb fool
In this case, fragging someone was bad. If you killed him outright, you'd have sent him back to his base, where a Leviathan is most likely waiting. If you stole his Raptor and then tried to blast him, you're wasting valuable time and man power that your team requires to win the match. Trading your sabatoged Hellbender for his Raptor and then taking off in one fell swoop will not only leave his head spinning, but his feet mighty tired.
ONS-Dria
After blasting across the frozen lake in your shiny new Manta, you come across an enemy node swarming with baddies. You're up against two AVRiL whores, a Scorpian, a Goliath, and a loaded Hellbender.
Do you:
a) Blow through the crowd and hope for the best
b) Run with your tail between your legs
c) Make your peace with God
d) Run around in circles and taunt the punks through the Local channel
e) Drop out of the Manta and go at it on foot (because we all know foot vs. Goliath always ends well)
Correct answer: D
It doesn't matter what's going on somewhere else on the map. While the rest of your team is (hopefully) doing everything they can to get the enemy's base node, you have successfully distracted at least seven people. Keeping them on their toes while your team works in the background is a tactic that I make use of in nearly every ONS match.
Onslaught - Your team must take control over PowerNodes in a 'connect the dots' fasion to establish a direct line to the enemy PowerCore. Once you establish a link to the next PowerNode, you can destroy it if controlled by the enemy. Control the PowerNode for your team by touching it to start the build process (Use the linkgun alt-fire to speed things up). Once your team has a link to the enemy PowerCore, attack and destroy it.
That there's the object of the game. How many people out there actually realize this?
That point, though, is another story for another time. In To frag or not to frag?, I present you with 3 examples:
ONS-Torlan
After taking the corner farthest from the action, you hop in your manta and start heading towards the enemy's base node. As you pass through the valley towards the enemy base, you spot a enemy teamate healing up his badly damaged Manta.
Do you:
a) Blow up the Manta to **** him off and then leave him there
b) Blow up the Manta and then squash him
c) Squash him and then leave the Manta
Correct Answer: C
ONS-Torlan is a fairly small map. I can get across the map on foot in very little time. Vehicles, however, are integral to a comeback (duh) - and if the enemy team wants a chance at making one, they're going to need every Hellbender, Manta, and Goliath the can get their little grubby paws on. By fragging the dork that didn't get himself far enough away from the battle, you've successfully denied the enemy team a Manta, perhaps their last one.
In this case, fragging someone was good.
ONS-RedPlanet
The enemy has access to your base node (and vice-versa) by way of the middle node. As you approach in your Hellbender, you notice any enemy teamate grab the damage amp and then start healing his Raptor. At that exact moment, the enemy base node goes down and the middle node is safe... for now.
Do you:
a) Blow up the Raptor and leave the idiot
b) Blow up the Raptor and then the idiot
c) Blow up the idiot and leave the Raptor
Correct answer: D
Trick question, I know. Hopefully you had the sense to attach some grenades to your Hellbender. Roll up behind the node structure and jump in the Raptor before the idiot knows what's going on. Fly low and fast away from there. Now Mr. Idiot is stuck out there with his pants down, his base under attack, and no ride back home... but what's this? A Hellbender? Meh, it'll have to do.
You killed some dumb fool
In this case, fragging someone was bad. If you killed him outright, you'd have sent him back to his base, where a Leviathan is most likely waiting. If you stole his Raptor and then tried to blast him, you're wasting valuable time and man power that your team requires to win the match. Trading your sabatoged Hellbender for his Raptor and then taking off in one fell swoop will not only leave his head spinning, but his feet mighty tired.
ONS-Dria
After blasting across the frozen lake in your shiny new Manta, you come across an enemy node swarming with baddies. You're up against two AVRiL whores, a Scorpian, a Goliath, and a loaded Hellbender.
Do you:
a) Blow through the crowd and hope for the best
b) Run with your tail between your legs
c) Make your peace with God
d) Run around in circles and taunt the punks through the Local channel
e) Drop out of the Manta and go at it on foot (because we all know foot vs. Goliath always ends well)
Correct answer: D
It doesn't matter what's going on somewhere else on the map. While the rest of your team is (hopefully) doing everything they can to get the enemy's base node, you have successfully distracted at least seven people. Keeping them on their toes while your team works in the background is a tactic that I make use of in nearly every ONS match.
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