ok...here is the layout.
Two computers [comp #1-Winxp #2-Win98se] running a wireless network.
When machine one and two are searching for a server to play UTk4 machine #2 has to be allowed special consideration due to low bandwidth. Of course, different servers require different downloads and numerous times Machine #1 will load considerably faster than Machine #2. Sometimes the load times are unreasonable. Thus, not making it really fun if you cant play the person you intended to play with.
The real problem is the maps and mods....Is there a way that Machine #2 can get these maps/mods any other way? File sharing? etc.
Two computers [comp #1-Winxp #2-Win98se] running a wireless network.
When machine one and two are searching for a server to play UTk4 machine #2 has to be allowed special consideration due to low bandwidth. Of course, different servers require different downloads and numerous times Machine #1 will load considerably faster than Machine #2. Sometimes the load times are unreasonable. Thus, not making it really fun if you cant play the person you intended to play with.
The real problem is the maps and mods....Is there a way that Machine #2 can get these maps/mods any other way? File sharing? etc.
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