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iOS 7 Developer Update - February 1, 2014 Deadline
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Originally posted by TwilightAngel View PostSo I just want to make sure on something, is UDK July 2013 good for uploading now?
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I'm sorry to post about this here, but this bug really need to be noticed and is related to upcoming iOS7 UDK build.
TCPLink does a huge freeze (lag ~5s) on a BindPort function call, in iOS7. In previous iOS builds everything was fine (tested on iPhone 4S, iPad 3, iPad Mini with Retina Display). Seems like on iOS 6 everything worked in asynchronous way, in a separated threads, but on iOS 7 it's freezes all the game for about 5 seconds!!
Our game is built on top of this ability connect to remote server, and all our developed logics are binded to this feature, so this issue is fatal for us! Please-please take a look on that.
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