This is good news. I recently completed a playable prototype, which has been very well received.
We're planning to expand it to a full release aiming for end of the year, and are making technological decisions before beginning production.
We are interested in launching on PC and other platforms, and the UDK licensing FAQ is vague regarding needs/costs in publishing to non-PC platforms (PS3, 360 etc..)
Some more information in this regard would be greatly appreciated.
We're planning to expand it to a full release aiming for end of the year, and are making technological decisions before beginning production.
We are interested in launching on PC and other platforms, and the UDK licensing FAQ is vague regarding needs/costs in publishing to non-PC platforms (PS3, 360 etc..)
Some more information in this regard would be greatly appreciated.
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