Announcement

Collapse
No announcement yet.

Material Editor vs. 3Ds Max Materials

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Material Editor vs. 3Ds Max Materials

    Hello everybody.
    I've been thinking about this a lot and really got confused. which one to choose?

    3ds max has a powerful material creation system and UDK + UE4 have a stronger system and workflow in creating materials, olus they can do real-time materials as well.

    I don't like the way 3ds max's workflow is, could i ignore that and stick to UE4,UDK material editor?

    I know that is somehow noobish but thats what it is, i'm a newbie now and just strted to go on with 3ds max to create some models

    Thanks in advance

    #2
    The only thing in 3ds Max materials that convert over are texture maps, so it doesn't really matter what you do in 3ds max there.

    Comment

    Working...
    X