Hey guys,
I've got a little problem.
But first of all, sry for my bad english (not my native language)!
So, i modelled this ice axe in Blender:

And i want to use it as a weapon in the UDK.
But, the axe is built out of 6 Objekts in Blender:

So, how do i have to set parentings/bones or whatever, to be able to import the modell as 1 Skelletal Mesh in the UDK and be able to give every part of my mesh (the grip, the blade, etc..) a single material?
Like this:

I really don't know how to do this. Some help would be awesome!
Thanks!
(and again sry for my bad english ^^)
I've got a little problem.
But first of all, sry for my bad english (not my native language)!
So, i modelled this ice axe in Blender:

And i want to use it as a weapon in the UDK.
But, the axe is built out of 6 Objekts in Blender:

So, how do i have to set parentings/bones or whatever, to be able to import the modell as 1 Skelletal Mesh in the UDK and be able to give every part of my mesh (the grip, the blade, etc..) a single material?
Like this:

I really don't know how to do this. Some help would be awesome!
Thanks!
(and again sry for my bad english ^^)
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