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What are the limits of UDK?

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    What are the limits of UDK?

    I'm currently in grade 11 on my third year of UDK, and judging by the lessons I still have yet to do, I barely know anything. I just want to know if there are any clear limitations to the things I could do when trying to make my own game, eg. What if I wanted to add a custom weapons, AI that aren't just their for me to kill, or even something like a dragon.

    #2
    All easy, lots of fully finished examples of custom weapons, in fact the forums are saturated with them (start with sniper-rifle). Lots of AI discussions too, search on Brains for starters. Animating a dragon? Probably the easiest of all, so many ways so many options from Matinee to AnimTrees... So what's tricky? Making a massive online multiplayer game, that's tricky! As is multiplayer in general vis a vis replication subtleties and debugging...

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