Hi Guis,
Having problem with foliage. When I import speedtree assets, the wind works correctly for the trees. But foliage tool doesn't support any speedtree asset.
I'm using a full version of speedtree. So I can export static mesh as well. When I export .fbx from speedtree, I get everything working except the wind. We generally use to make a vertex shader for wind which uses vertex coloring channels. But I noticed that speedtree exports mesh without any vertex color.
Is there any way to make a wind shader without using vertex color? or another solution for me maybe use the speedtree asset in foliage tool?
Thanks in advaced
Sohan
Having problem with foliage. When I import speedtree assets, the wind works correctly for the trees. But foliage tool doesn't support any speedtree asset.
I'm using a full version of speedtree. So I can export static mesh as well. When I export .fbx from speedtree, I get everything working except the wind. We generally use to make a vertex shader for wind which uses vertex coloring channels. But I noticed that speedtree exports mesh without any vertex color.
Is there any way to make a wind shader without using vertex color? or another solution for me maybe use the speedtree asset in foliage tool?
Thanks in advaced
Sohan