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Adjusting saturation in the menu

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    Adjusting saturation in the menu

    Hey!

    I'm working on a menu and i'm wondering how can i add a scrolling command to adjust the level saturation.
    I simply made a kismet menu so i'm looking for a better way to adjust the saturation of the entire level in kismet.


    If someone can help!

    Thanks!

    #2
    Nobody!!???

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      #3
      http://udn.epicgames.com/Three/Devel...ssEffects.html

      You also may be able to tap into the world's desaturation via the method I describe here, but no guarantees:

      http://unrealdb.com/the-hidden-powers-of-kismet/

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        #4
        Hey Thanks Henrik it work really well!

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          #5
          Also ive got another problem.
          I use fscommand to change the resolution in my menu, but when change the resolution for exemple 1280x720 to 1024x768, the window is not centered on my screen how can i change the resolution everytime and get a centered window all the time ?

          Thanks i really appreciate!

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            #6
            I don't think you can control the centering that way. It might be controllable via the ini, but I've never had to deal with that so I don't know where it is.

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              #7
              alright thanks for tha help and your time! I apreciate!

              i will see if i can found something in the ini.

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