Hi guys,
I'm making very simple animation (in matinee) of door opening/closing, that's the easy part. OK, that's done. Now the tricky parts
a) There is a glass(breakable) in this door.
Problems
1. Does the glass needs to be animated separately, I mean is there a way to attach somehow this glass to the door so only the door is animated? - this is small and almost not a problem
2. As soon as I add this breakable glass into level as an interp actor I cannot break it anymore, and the cuttings (created during the process of slicing the mesh in static mesh editor) are visible as soon as the animation starts to play - this is serious problem.
Looking forward to your replies and hopefully some help.
Thank you
smallB
I'm making very simple animation (in matinee) of door opening/closing, that's the easy part. OK, that's done. Now the tricky parts
a) There is a glass(breakable) in this door.
Problems
1. Does the glass needs to be animated separately, I mean is there a way to attach somehow this glass to the door so only the door is animated? - this is small and almost not a problem
2. As soon as I add this breakable glass into level as an interp actor I cannot break it anymore, and the cuttings (created during the process of slicing the mesh in static mesh editor) are visible as soon as the animation starts to play - this is serious problem.
Looking forward to your replies and hopefully some help.
Thank you
smallB
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